Difference between revisions of "July 2011 Prioritization Crowdsourcing"

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m (Protected "July 2011 Prioritization Crowdsourcing" [edit=sysop:move=sysop])
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# [[Whatever happened to the industry expansion (CSM)]]
 
# [[Whatever happened to the industry expansion (CSM)]]
 
# [[Wild 0.0 (CSM)]]
 
# [[Wild 0.0 (CSM)]]
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== Results ==
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 +
{| border='1'
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! style='padding: 5px; text-align: right;' | Item !! style='padding: 5px; text-align: right;' | Count !! style='padding: 5px; text-align: right;' | Neg !! style='padding: 5px; text-align: right;' | Score !! style='padding: 5px; text-align: right;' | Neg !! style='padding: 5px; text-align: right;' | Popular !! style='padding: 5px;' | Name
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|-
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| style='padding: 5px; text-align: right;' | 34 || style='padding: 5px; text-align: right;' | 1179 || style='padding: 5px; text-align: right;' | 7 || style='padding: 5px; text-align: right;' | 3,047.18 || style='padding: 5px; text-align: right;' | 11.76 || style='padding: 5px; text-align: right;' | 25.90% || style='padding: 5px;' | [[Docking games fix (CSM)]]
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|-
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| style='padding: 5px; text-align: right;' | 28 || style='padding: 5px; text-align: right;' | 1122 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 2,894.59 || style='padding: 5px; text-align: right;' | 4.29 || style='padding: 5px; text-align: right;' | 24.64% || style='padding: 5px;' | [[Corporation and Alliance tool overhaul (CSM)]]
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|-
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| style='padding: 5px; text-align: right;' | 82 || style='padding: 5px; text-align: right;' | 1010 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 2,620.75 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 22.18% || style='padding: 5px;' | [[Overhaul of roles and grantable roles system (CSM)]]
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|-
 +
| style='padding: 5px; text-align: right;' | 143 || style='padding: 5px; text-align: right;' | 1001 || style='padding: 5px; text-align: right;' | 39 || style='padding: 5px; text-align: right;' | 2,604.45 || style='padding: 5px; text-align: right;' | 103.49 || style='padding: 5px; text-align: right;' | 21.99% || style='padding: 5px;' | [[War-dec mechanics (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 91 || style='padding: 5px; text-align: right;' | 954 || style='padding: 5px; text-align: right;' | 5 || style='padding: 5px; text-align: right;' | 2,529.96 || style='padding: 5px; text-align: right;' | 10.75 || style='padding: 5px; text-align: right;' | 20.95% || style='padding: 5px;' | [[Remote repping and aggression (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 919 || style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 2,165.76 || style='padding: 5px; text-align: right;' | 5.36 || style='padding: 5px; text-align: right;' | 20.18% || style='padding: 5px;' | [[Add the feature of switching characters without relogging. (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 14 || style='padding: 5px; text-align: right;' | 902 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 2,113.26 || style='padding: 5px; text-align: right;' | 5.50 || style='padding: 5px; text-align: right;' | 19.81% || style='padding: 5px;' | [[Black Ops Improvements (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 8 || style='padding: 5px; text-align: right;' | 895 || style='padding: 5px; text-align: right;' | 5 || style='padding: 5px; text-align: right;' | 2,080.09 || style='padding: 5px; text-align: right;' | 12.03 || style='padding: 5px; text-align: right;' | 19.66% || style='padding: 5px;' | [[Assault Frigates 4th Bonus (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 54 || style='padding: 5px; text-align: right;' | 750 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 2,001.42 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 16.47% || style='padding: 5px;' | [[History of who added/kick character from Corporation]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 76 || style='padding: 5px; text-align: right;' | 675 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 1,847.57 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 14.83% || style='padding: 5px;' | [[More Control Over Medals (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 35 || style='padding: 5px; text-align: right;' | 787 || style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 1,832.17 || style='padding: 5px; text-align: right;' | 2.77 || style='padding: 5px; text-align: right;' | 17.29% || style='padding: 5px;' | [[Drone improvements (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 75 || style='padding: 5px; text-align: right;' | 763 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 1,818.80 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 16.76% || style='padding: 5px;' | [[Modular Starbase (CSM)]] (includes [[Funky POS recommendation (CSM)]])
 +
|-
 +
| style='padding: 5px; text-align: right;' | 27 || style='padding: 5px; text-align: right;' | 733 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 1,725.68 || style='padding: 5px; text-align: right;' | 1.00 || style='padding: 5px; text-align: right;' | 16.10% || style='padding: 5px;' | [[Corporation Bookmarks (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 68 || style='padding: 5px; text-align: right;' | 731 || style='padding: 5px; text-align: right;' | 9 || style='padding: 5px; text-align: right;' | 1,682.33 || style='padding: 5px; text-align: right;' | 16.73 || style='padding: 5px; text-align: right;' | 16.06% || style='padding: 5px;' | [[Make guns continue firing at previous target after reload (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 23 || style='padding: 5px; text-align: right;' | 610 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 1,406.57 || style='padding: 5px; text-align: right;' | 2.68 || style='padding: 5px; text-align: right;' | 13.40% || style='padding: 5px;' | [[Commit to excellence (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 88 || style='padding: 5px; text-align: right;' | 620 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 1,376.66 || style='padding: 5px; text-align: right;' | 2.86 || style='padding: 5px; text-align: right;' | 13.62% || style='padding: 5px;' | [[Reconnect to lost drones (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 17 || style='padding: 5px; text-align: right;' | 592 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 1,352.11 || style='padding: 5px; text-align: right;' | 3.82 || style='padding: 5px; text-align: right;' | 13.00% || style='padding: 5px;' | [[Bountyhunting Improvements (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 31 || style='padding: 5px; text-align: right;' | 557 || style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 1,251.02 || style='padding: 5px; text-align: right;' | 5.20 || style='padding: 5px; text-align: right;' | 12.23% || style='padding: 5px;' | [[Destroyer Improvements (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 108 || style='padding: 5px; text-align: right;' | 511 || style='padding: 5px; text-align: right;' | 18 || style='padding: 5px; text-align: right;' | 1,188.30 || style='padding: 5px; text-align: right;' | 38.27 || style='padding: 5px; text-align: right;' | 11.22% || style='padding: 5px;' | [[Show Implants on POD killmails (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 123 || style='padding: 5px; text-align: right;' | 469 || style='padding: 5px; text-align: right;' | 15 || style='padding: 5px; text-align: right;' | 1,126.79 || style='padding: 5px; text-align: right;' | 40.71 || style='padding: 5px; text-align: right;' | 10.30% || style='padding: 5px;' | [[T3 Refitting inside Wspace (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 77 || style='padding: 5px; text-align: right;' | 452 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 1,035.47 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 9.93% || style='padding: 5px;' | [[More crossfaction ships (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 454 || style='padding: 5px; text-align: right;' | 20 || style='padding: 5px; text-align: right;' | 1,035.43 || style='padding: 5px; text-align: right;' | 37.73 || style='padding: 5px; text-align: right;' | 9.97% || style='padding: 5px;' | [[AFK/Busy/Available Indicator (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 83 || style='padding: 5px; text-align: right;' | 453 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 992.36 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 9.95% || style='padding: 5px;' | [[Personal hangar improvements (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 139 || style='padding: 5px; text-align: right;' | 440 || style='padding: 5px; text-align: right;' | 7 || style='padding: 5px; text-align: right;' | 992.15 || style='padding: 5px; text-align: right;' | 15.57 || style='padding: 5px; text-align: right;' | 9.66% || style='padding: 5px;' | [[Unanchoring abandoned, offline POSses (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 32 || style='padding: 5px; text-align: right;' | 422 || style='padding: 5px; text-align: right;' | 30 || style='padding: 5px; text-align: right;' | 958.71 || style='padding: 5px; text-align: right;' | 67.86 || style='padding: 5px; text-align: right;' | 9.27% || style='padding: 5px;' | [[Destructible outposts (CSM)]] (includes [[Wreck outposts (CSM)]])
 +
|-
 +
| style='padding: 5px; text-align: right;' | 47 || style='padding: 5px; text-align: right;' | 423 || style='padding: 5px; text-align: right;' | 5 || style='padding: 5px; text-align: right;' | 937.00 || style='padding: 5px; text-align: right;' | 11.40 || style='padding: 5px; text-align: right;' | 9.29% || style='padding: 5px;' | [[General discussion on mining (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 61 || style='padding: 5px; text-align: right;' | 405 || style='padding: 5px; text-align: right;' | 26 || style='padding: 5px; text-align: right;' | 933.39 || style='padding: 5px; text-align: right;' | 42.83 || style='padding: 5px; text-align: right;' | 8.90% || style='padding: 5px;' | [[Kill rights should be transferable (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 20 || style='padding: 5px; text-align: right;' | 398 || style='padding: 5px; text-align: right;' | 7 || style='padding: 5px; text-align: right;' | 928.27 || style='padding: 5px; text-align: right;' | 12.16 || style='padding: 5px; text-align: right;' | 8.74% || style='padding: 5px;' | [[Buff Gallente EWAR (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 29 || style='padding: 5px; text-align: right;' | 394 || style='padding: 5px; text-align: right;' | 21 || style='padding: 5px; text-align: right;' | 901.62 || style='padding: 5px; text-align: right;' | 47.29 || style='padding: 5px; text-align: right;' | 8.65% || style='padding: 5px;' | [[Covert cynosural fields in high security space (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 141 || style='padding: 5px; text-align: right;' | 401 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 895.72 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 8.81% || style='padding: 5px;' | [[User Interface - Big Wins, Fan Favorites and Low Hanging Fruit (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 85 || style='padding: 5px; text-align: right;' | 372 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 857.15 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 8.17% || style='padding: 5px;' | [[Possibly Practical POS Performance Proposal (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 12 || style='padding: 5px; text-align: right;' | 364 || style='padding: 5px; text-align: right;' | 12 || style='padding: 5px; text-align: right;' | 850.61 || style='padding: 5px; text-align: right;' | 25.06 || style='padding: 5px; text-align: right;' | 7.99% || style='padding: 5px;' | [[Balance self-destruction (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 15 || style='padding: 5px; text-align: right;' | 355 || style='padding: 5px; text-align: right;' | 16 || style='padding: 5px; text-align: right;' | 843.47 || style='padding: 5px; text-align: right;' | 39.06 || style='padding: 5px; text-align: right;' | 7.80% || style='padding: 5px;' | [[Boost Nighthawk (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 56 || style='padding: 5px; text-align: right;' | 362 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 814.32 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 7.95% || style='padding: 5px;' | [[Improve Overload User Interface (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 171 || style='padding: 5px; text-align: right;' | 350 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 806.32 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 7.69% || style='padding: 5px;' | [[Whatever happened to the industry expansion (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 99 || style='padding: 5px; text-align: right;' | 337 || style='padding: 5px; text-align: right;' | 4 || style='padding: 5px; text-align: right;' | 786.59 || style='padding: 5px; text-align: right;' | 5.01 || style='padding: 5px; text-align: right;' | 7.40% || style='padding: 5px;' | [[Save and Reuse Scan Probe Patterns (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 102 || style='padding: 5px; text-align: right;' | 354 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 779.57 || style='padding: 5px; text-align: right;' | 1.18 || style='padding: 5px; text-align: right;' | 7.78% || style='padding: 5px;' | [[Sell multiple items at once (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 41 || style='padding: 5px; text-align: right;' | 310 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 736.47 || style='padding: 5px; text-align: right;' | 3.91 || style='padding: 5px; text-align: right;' | 6.81% || style='padding: 5px;' | [[Factional Warfare - Lack of Development Part 2 (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 121 || style='padding: 5px; text-align: right;' | 316 || style='padding: 5px; text-align: right;' | 40 || style='padding: 5px; text-align: right;' | 703.62 || style='padding: 5px; text-align: right;' | 84.48 || style='padding: 5px; text-align: right;' | 6.94% || style='padding: 5px;' | [[Suicide Ganking Part 3 (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 51 || style='padding: 5px; text-align: right;' | 303 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 680.69 || style='padding: 5px; text-align: right;' | 1.18 || style='padding: 5px; text-align: right;' | 6.65% || style='padding: 5px;' | [[Grouping of non-weapon systems (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 166 || style='padding: 5px; text-align: right;' | 273 || style='padding: 5px; text-align: right;' | 24 || style='padding: 5px; text-align: right;' | 628.27 || style='padding: 5px; text-align: right;' | 50.42 || style='padding: 5px; text-align: right;' | 6.00% || style='padding: 5px;' | [[Ship Crews (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 84 || style='padding: 5px; text-align: right;' | 283 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 623.41 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 6.22% || style='padding: 5px;' | [[Personal wallet divisions (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 21 || style='padding: 5px; text-align: right;' | 290 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 577.65 || style='padding: 5px; text-align: right;' | 2.50 || style='padding: 5px; text-align: right;' | 6.37% || style='padding: 5px;' | [[Cargo hold of ships in hangar (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 78 || style='padding: 5px; text-align: right;' | 267 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 571.63 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 5.86% || style='padding: 5px;' | [[More orbit range options (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 59 || style='padding: 5px; text-align: right;' | 263 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 570.64 || style='padding: 5px; text-align: right;' | 2.86 || style='padding: 5px; text-align: right;' | 5.78% || style='padding: 5px;' | [[In-Game Account Expiration Countdown (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 13 || style='padding: 5px; text-align: right;' | 247 || style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 529.66 || style='padding: 5px; text-align: right;' | 4.55 || style='padding: 5px; text-align: right;' | 5.42% || style='padding: 5px;' | [[Battle Recorder (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 109 || style='padding: 5px; text-align: right;' | 228 || style='padding: 5px; text-align: right;' | 4 || style='padding: 5px; text-align: right;' | 524.77 || style='padding: 5px; text-align: right;' | 8.89 || style='padding: 5px; text-align: right;' | 5.01% || style='padding: 5px;' | [[Small anchorable structures (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 44 || style='padding: 5px; text-align: right;' | 220 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 524.10 || style='padding: 5px; text-align: right;' | 3.91 || style='padding: 5px; text-align: right;' | 4.83% || style='padding: 5px;' | [[Factional warfare - focus and goals (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 16 || style='padding: 5px; text-align: right;' | 229 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 512.92 || style='padding: 5px; text-align: right;' | 2.00 || style='padding: 5px; text-align: right;' | 5.03% || style='padding: 5px;' | [[Boost Warfare Links and Revisit Information Warfare (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 144 || style='padding: 5px; text-align: right;' | 232 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 497.63 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 5.10% || style='padding: 5px;' | [[Watch list and broadcasts (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 49 || style='padding: 5px; text-align: right;' | 246 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 493.83 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 5.40% || style='padding: 5px;' | [[Green Brackets for Assisting (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 237 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 488.94 || style='padding: 5px; text-align: right;' | 2.86 || style='padding: 5px; text-align: right;' | 5.21% || style='padding: 5px;' | [[Account Security Enhancements (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 122 || style='padding: 5px; text-align: right;' | 222 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 468.52 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 4.88% || style='padding: 5px;' | [[Synchronise settings accross characters, accounts and installs (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 87 || style='padding: 5px; text-align: right;' | 203 || style='padding: 5px; text-align: right;' | 4 || style='padding: 5px; text-align: right;' | 461.39 || style='padding: 5px; text-align: right;' | 8.36 || style='padding: 5px; text-align: right;' | 4.46% || style='padding: 5px;' | [[Public POS arrays (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 119 || style='padding: 5px; text-align: right;' | 217 || style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 461.05 || style='padding: 5px; text-align: right;' | 6.86 || style='padding: 5px; text-align: right;' | 4.77% || style='padding: 5px;' | [[Store bookmark folders server-side. (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 97 || style='padding: 5px; text-align: right;' | 200 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 454.47 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 4.39% || style='padding: 5px;' | [[Revamp magnetometric sites (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 48 || style='padding: 5px; text-align: right;' | 224 || style='padding: 5px; text-align: right;' | 8 || style='padding: 5px; text-align: right;' | 449.31 || style='padding: 5px; text-align: right;' | 16.02 || style='padding: 5px; text-align: right;' | 4.92% || style='padding: 5px;' | [[Giving carriers ability to repair drones]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 98 || style='padding: 5px; text-align: right;' | 206 || style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 448.43 || style='padding: 5px; text-align: right;' | 4.95 || style='padding: 5px; text-align: right;' | 4.52% || style='padding: 5px;' | [[Rigs need attention (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 36 || style='padding: 5px; text-align: right;' | 193 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 428.45 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 4.24% || style='padding: 5px;' | [[Eve Nebula (CSM5)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 168 || style='padding: 5px; text-align: right;' | 202 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 423.26 || style='padding: 5px; text-align: right;' | 1.18 || style='padding: 5px; text-align: right;' | 4.44% || style='padding: 5px;' | [[Show damaged drones in drone bay (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 150 || style='padding: 5px; text-align: right;' | 188 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 421.02 || style='padding: 5px; text-align: right;' | 5.71 || style='padding: 5px; text-align: right;' | 4.13% || style='padding: 5px;' | [[Dynamic Missions (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 70 || style='padding: 5px; text-align: right;' | 193 || style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 417.49 || style='padding: 5px; text-align: right;' | 4.43 || style='padding: 5px; text-align: right;' | 4.24% || style='padding: 5px;' | [[Mercenary implementation (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 71 || style='padding: 5px; text-align: right;' | 191 || style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 413.60 || style='padding: 5px; text-align: right;' | 6.40 || style='padding: 5px; text-align: right;' | 4.20% || style='padding: 5px;' | [[Mining crystals change color of mining laser beam (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 4 || style='padding: 5px; text-align: right;' | 178 || style='padding: 5px; text-align: right;' | 8 || style='padding: 5px; text-align: right;' | 392.69 || style='padding: 5px; text-align: right;' | 17.62 || style='padding: 5px; text-align: right;' | 3.91% || style='padding: 5px;' | [[Aggression timer on gate activation (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 38 || style='padding: 5px; text-align: right;' | 174 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 376.79 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 3.82% || style='padding: 5px;' | [[Experimental industry issues (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 86 || style='padding: 5px; text-align: right;' | 161 || style='padding: 5px; text-align: right;' | 5 || style='padding: 5px; text-align: right;' | 342.59 || style='padding: 5px; text-align: right;' | 9.53 || style='padding: 5px; text-align: right;' | 3.54% || style='padding: 5px;' | [[Precision heavy missiles (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 80 || style='padding: 5px; text-align: right;' | 146 || style='padding: 5px; text-align: right;' | 21 || style='padding: 5px; text-align: right;' | 333.91 || style='padding: 5px; text-align: right;' | 56.36 || style='padding: 5px; text-align: right;' | 3.21% || style='padding: 5px;' | [[Neutral orcas in high sec wars (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 24 || style='padding: 5px; text-align: right;' | 135 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 330.41 || style='padding: 5px; text-align: right;' | 2.58 || style='padding: 5px; text-align: right;' | 2.97% || style='padding: 5px;' | [[Contract API (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 106 || style='padding: 5px; text-align: right;' | 143 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 315.80 || style='padding: 5px; text-align: right;' | 2.00 || style='padding: 5px; text-align: right;' | 3.14% || style='padding: 5px;' | [[Shares, dividends and stocks (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 73 || style='padding: 5px; text-align: right;' | 141 || style='padding: 5px; text-align: right;' | 35 || style='padding: 5px; text-align: right;' | 315.47 || style='padding: 5px; text-align: right;' | 75.83 || style='padding: 5px; text-align: right;' | 3.10% || style='padding: 5px;' | [[Missions under review (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 33 || style='padding: 5px; text-align: right;' | 146 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 305.67 || style='padding: 5px; text-align: right;' | 2.00 || style='padding: 5px; text-align: right;' | 3.21% || style='padding: 5px;' | [[Directscan improvement (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 162 || style='padding: 5px; text-align: right;' | 114 || style='padding: 5px; text-align: right;' | 17 || style='padding: 5px; text-align: right;' | 301.98 || style='padding: 5px; text-align: right;' | 35.23 || style='padding: 5px; text-align: right;' | 2.50% || style='padding: 5px;' | [[Looting from wreck you didn't create = looter flagged to (wreck) killer in Empire (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 53 || style='padding: 5px; text-align: right;' | 142 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 301.81 || style='padding: 5px; text-align: right;' | 1.11 || style='padding: 5px; text-align: right;' | 3.12% || style='padding: 5px;' | [[Hide avatars in channel participants list (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 22 || style='padding: 5px; text-align: right;' | 148 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 296.88 || style='padding: 5px; text-align: right;' | 1.54 || style='padding: 5px; text-align: right;' | 3.25% || style='padding: 5px;' | [[Colour Stars By: Systems I can jump to (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 112 || style='padding: 5px; text-align: right;' | 135 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 295.91 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 2.97% || style='padding: 5px;' | [[Sound engine woes (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 50 || style='padding: 5px; text-align: right;' | 125 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 295.23 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 2.75% || style='padding: 5px;' | [[Group market orders (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 160 || style='padding: 5px; text-align: right;' | 134 || style='padding: 5px; text-align: right;' | 5 || style='padding: 5px; text-align: right;' | 293.48 || style='padding: 5px; text-align: right;' | 11.19 || style='padding: 5px; text-align: right;' | 2.94% || style='padding: 5px;' | [[Individual Pilot Income Generation in 0.0 (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 93 || style='padding: 5px; text-align: right;' | 141 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 284.38 || style='padding: 5px; text-align: right;' | 1.18 || style='padding: 5px; text-align: right;' | 3.10% || style='padding: 5px;' | [[Remove pause for JC and implants (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 172 || style='padding: 5px; text-align: right;' | 122 || style='padding: 5px; text-align: right;' | 18 || style='padding: 5px; text-align: right;' | 280.35 || style='padding: 5px; text-align: right;' | 38.36 || style='padding: 5px; text-align: right;' | 2.68% || style='padding: 5px;' | [[Wild 0.0 (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 146 || style='padding: 5px; text-align: right;' | 118 || style='padding: 5px; text-align: right;' | 5 || style='padding: 5px; text-align: right;' | 279.06 || style='padding: 5px; text-align: right;' | 11.20 || style='padding: 5px; text-align: right;' | 2.59% || style='padding: 5px;' | [[Colonies (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 142 || style='padding: 5px; text-align: right;' | 124 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 277.95 || style='padding: 5px; text-align: right;' | 0.95 || style='padding: 5px; text-align: right;' | 2.72% || style='padding: 5px;' | [[Visible Aggression Indicator in 0.0 Space (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 100 || style='padding: 5px; text-align: right;' | 129 || style='padding: 5px; text-align: right;' | 28 || style='padding: 5px; text-align: right;' | 273.60 || style='padding: 5px; text-align: right;' | 62.73 || style='padding: 5px; text-align: right;' | 2.83% || style='padding: 5px;' | [[Scan-able wrecks&containers for the salvager profession(1.2) (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 151 || style='padding: 5px; text-align: right;' | 118 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 268.26 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 2.59% || style='padding: 5px;' | [[Eve font changes - Progress requested (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 124 || style='padding: 5px; text-align: right;' | 124 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 261.56 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 2.72% || style='padding: 5px;' | [[Targeting from Broadcast History (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 7 || style='padding: 5px; text-align: right;' | 112 || style='padding: 5px; text-align: right;' | 26 || style='padding: 5px; text-align: right;' | 260.77 || style='padding: 5px; text-align: right;' | 48.29 || style='padding: 5px; text-align: right;' | 2.46% || style='padding: 5px;' | [[Armaggedon Day 2.0 (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 42 || style='padding: 5px; text-align: right;' | 109 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 260.65 || style='padding: 5px; text-align: right;' | 2.91 || style='padding: 5px; text-align: right;' | 2.39% || style='padding: 5px;' | [[Factional Warfare - NPC Review (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 43 || style='padding: 5px; text-align: right;' | 109 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 257.26 || style='padding: 5px; text-align: right;' | 0.91 || style='padding: 5px; text-align: right;' | 2.39% || style='padding: 5px;' | [[Factional warfare - complex spawning (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 18 || style='padding: 5px; text-align: right;' | 131 || style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 250.73 || style='padding: 5px; text-align: right;' | 3.48 || style='padding: 5px; text-align: right;' | 2.88% || style='padding: 5px;' | [[Bring Logistics Warp Speed In-Line with T2 Ships (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 117 || style='padding: 5px; text-align: right;' | 115 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 248.73 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 2.53% || style='padding: 5px;' | [[Standing recovery (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 94 || style='padding: 5px; text-align: right;' | 112 || style='padding: 5px; text-align: right;' | 4 || style='padding: 5px; text-align: right;' | 241.74 || style='padding: 5px; text-align: right;' | 8.00 || style='padding: 5px; text-align: right;' | 2.46% || style='padding: 5px;' | [[Rename jumpclones (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 72 || style='padding: 5px; text-align: right;' | 108 || style='padding: 5px; text-align: right;' | 5 || style='padding: 5px; text-align: right;' | 234.44 || style='padding: 5px; text-align: right;' | 12.00 || style='padding: 5px; text-align: right;' | 2.37% || style='padding: 5px;' | [[Mission monopoly on standing (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 113 || style='padding: 5px; text-align: right;' | 110 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 232.52 || style='padding: 5px; text-align: right;' | 1.90 || style='padding: 5px; text-align: right;' | 2.42% || style='padding: 5px;' | [[Sources of Mineral Investigation (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 90 || style='padding: 5px; text-align: right;' | 114 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 225.57 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 2.50% || style='padding: 5px;' | [[Regular revisit of pre-nerfed features (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 5 || style='padding: 5px; text-align: right;' | 95 || style='padding: 5px; text-align: right;' | 10 || style='padding: 5px; text-align: right;' | 224.55 || style='padding: 5px; text-align: right;' | 19.18 || style='padding: 5px; text-align: right;' | 2.09% || style='padding: 5px;' | [[Alliances and factional warfare (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 107 || style='padding: 5px; text-align: right;' | 112 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 220.40 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 2.46% || style='padding: 5px;' | [[Ship maintenance bays revisited (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 64 || style='padding: 5px; text-align: right;' | 108 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 220.14 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 2.37% || style='padding: 5px;' | [[MOTD for fleet/gang channels (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 149 || style='padding: 5px; text-align: right;' | 93 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 211.10 || style='padding: 5px; text-align: right;' | 1.25 || style='padding: 5px; text-align: right;' | 2.04% || style='padding: 5px;' | [[Competence of the GM department (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 140 || style='padding: 5px; text-align: right;' | 94 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 210.37 || style='padding: 5px; text-align: right;' | 2.00 || style='padding: 5px; text-align: right;' | 2.06% || style='padding: 5px;' | [[Unnerf the bio length (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 9 || style='padding: 5px; text-align: right;' | 94 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 207.67 || style='padding: 5px; text-align: right;' | 0.62 || style='padding: 5px; text-align: right;' | 2.06% || style='padding: 5px;' | [[Assembly Array Improvements (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 131 || style='padding: 5px; text-align: right;' | 101 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 204.81 || style='padding: 5px; text-align: right;' | 1.82 || style='padding: 5px; text-align: right;' | 2.22% || style='padding: 5px;' | [[UI combat notifications (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 129 || style='padding: 5px; text-align: right;' | 102 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 204.21 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 2.24% || style='padding: 5px;' | [[UI Client remembers passwords between session changes. (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 89 || style='padding: 5px; text-align: right;' | 100 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 199.17 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 2.20% || style='padding: 5px;' | [[Redesign sensor booster and ECCM effects (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 164 || style='padding: 5px; text-align: right;' | 89 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 197.92 || style='padding: 5px; text-align: right;' | 0.91 || style='padding: 5px; text-align: right;' | 1.95% || style='padding: 5px;' | [[Make More Faction Items Tradable on Market (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 58 || style='padding: 5px; text-align: right;' | 95 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 188.19 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 2.09% || style='padding: 5px;' | [[Improvements to the F11 navigation panel (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 66 || style='padding: 5px; text-align: right;' | 80 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 188.15 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 1.76% || style='padding: 5px;' | [[Make Advanced Ship Assembly Arrays useful (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 74 || style='padding: 5px; text-align: right;' | 85 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 186.06 || style='padding: 5px; text-align: right;' | 2.22 || style='padding: 5px; text-align: right;' | 1.87% || style='padding: 5px;' | [[Modifiable corporation orders (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 6 || style='padding: 5px; text-align: right;' | 79 || style='padding: 5px; text-align: right;' | 9 || style='padding: 5px; text-align: right;' | 183.01 || style='padding: 5px; text-align: right;' | 15.60 || style='padding: 5px; text-align: right;' | 1.74% || style='padding: 5px;' | [[Alliances and factional warfare pt2 (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 11 || style='padding: 5px; text-align: right;' | 92 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 180.91 || style='padding: 5px; text-align: right;' | 1.54 || style='padding: 5px; text-align: right;' | 2.02% || style='padding: 5px;' | [[BPO locking changes (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 40 || style='padding: 5px; text-align: right;' | 77 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 177.38 || style='padding: 5px; text-align: right;' | 0.91 || style='padding: 5px; text-align: right;' | 1.69% || style='padding: 5px;' | [[FW Complex NPCs and Standings (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 65 || style='padding: 5px; text-align: right;' | 82 || style='padding: 5px; text-align: right;' | 10 || style='padding: 5px; text-align: right;' | 173.27 || style='padding: 5px; text-align: right;' | 19.75 || style='padding: 5px; text-align: right;' | 1.80% || style='padding: 5px;' | [[Machinima support in Walking in Stations (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 110 || style='padding: 5px; text-align: right;' | 86 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 169.58 || style='padding: 5px; text-align: right;' | 3.33 || style='padding: 5px; text-align: right;' | 1.89% || style='padding: 5px;' | [[Smartbomb overhaul (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 96 || style='padding: 5px; text-align: right;' | 76 || style='padding: 5px; text-align: right;' | 5 || style='padding: 5px; text-align: right;' | 165.98 || style='padding: 5px; text-align: right;' | 10.00 || style='padding: 5px; text-align: right;' | 1.67% || style='padding: 5px;' | [[Retweak Minmatar Ewar Ship Web Abilities (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 92 || style='padding: 5px; text-align: right;' | 77 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 165.41 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 1.69% || style='padding: 5px;' | [[Remotely stack items in hangar (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 39 || style='padding: 5px; text-align: right;' | 81 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 162.47 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 1.78% || style='padding: 5px;' | [[Export/Import keyboard shortcut config (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 45 || style='padding: 5px; text-align: right;' | 70 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 154.89 || style='padding: 5px; text-align: right;' | 2.36 || style='padding: 5px; text-align: right;' | 1.54% || style='padding: 5px;' | [[Fix plex keys (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 155 || style='padding: 5px; text-align: right;' | 68 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 152.49 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 1.49% || style='padding: 5px;' | [[Fix kill mails (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 52 || style='padding: 5px; text-align: right;' | 70 || style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 146.00 || style='padding: 5px; text-align: right;' | 6.32 || style='padding: 5px; text-align: right;' | 1.54% || style='padding: 5px;' | [[Heat Reduction Rigs (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 25 || style='padding: 5px; text-align: right;' | 64 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 145.77 || style='padding: 5px; text-align: right;' | 1.67 || style='padding: 5px; text-align: right;' | 1.41% || style='padding: 5px;' | [[Contract improvements (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 67 || style='padding: 5px; text-align: right;' | 71 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 143.48 || style='padding: 5px; text-align: right;' | 3.00 || style='padding: 5px; text-align: right;' | 1.56% || style='padding: 5px;' | [[Make Certain Factions More Valid for Mission Running - Part 2 (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 116 || style='padding: 5px; text-align: right;' | 58 || style='padding: 5px; text-align: right;' | 7 || style='padding: 5px; text-align: right;' | 127.05 || style='padding: 5px; text-align: right;' | 17.86 || style='padding: 5px; text-align: right;' | 1.27% || style='padding: 5px;' | [[Spreading Out Missionrunners (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 152 || style='padding: 5px; text-align: right;' | 60 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 126.49 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 1.32% || style='padding: 5px;' | [[Faction Vessels (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 62 || style='padding: 5px; text-align: right;' | 68 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 113.23 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 1.49% || style='padding: 5px;' | [[Larger HUD bracket for caps and supercaps (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 114 || style='padding: 5px; text-align: right;' | 43 || style='padding: 5px; text-align: right;' | 7 || style='padding: 5px; text-align: right;' | 111.66 || style='padding: 5px; text-align: right;' | 10.40 || style='padding: 5px; text-align: right;' | 0.94% || style='padding: 5px;' | [[Spanish localization (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 81 || style='padding: 5px; text-align: right;' | 60 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 110.55 || style='padding: 5px; text-align: right;' | 1.82 || style='padding: 5px; text-align: right;' | 1.32% || style='padding: 5px;' | [[Outpost Dock Radii (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 153 || style='padding: 5px; text-align: right;' | 52 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 110.36 || style='padding: 5px; text-align: right;' | 1.27 || style='padding: 5px; text-align: right;' | 1.14% || style='padding: 5px;' | [[Factional Warfare - CCP Inaction Towards Bugs/Exploits (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 10 || style='padding: 5px; text-align: right;' | 52 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 110.08 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 1.14% || style='padding: 5px;' | [[Autopilot settings for Factional Warfare (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 167 || style='padding: 5px; text-align: right;' | 52 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 103.70 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 1.14% || style='padding: 5px;' | [[Show bookmarks with markers on local grid (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 169 || style='padding: 5px; text-align: right;' | 47 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 101.45 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 1.03% || style='padding: 5px;' | [[Sound Issues (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 30 || style='padding: 5px; text-align: right;' | 50 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 101.39 || style='padding: 5px; text-align: right;' | 2.62 || style='padding: 5px; text-align: right;' | 1.10% || style='padding: 5px;' | [[Declassify old csm communications (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 118 || style='padding: 5px; text-align: right;' | 54 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 90.76 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 1.19% || style='padding: 5px;' | [[Station Owners Unrent Offices (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 134 || style='padding: 5px; text-align: right;' | 44 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 90.25 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.97% || style='padding: 5px;' | [[UI import/UI hotkeys (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 105 || style='padding: 5px; text-align: right;' | 39 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 86.98 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.86% || style='padding: 5px;' | [[Send Hail Message On Convo Invite (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 79 || style='padding: 5px; text-align: right;' | 39 || style='padding: 5px; text-align: right;' | 37 || style='padding: 5px; text-align: right;' | 83.49 || style='padding: 5px; text-align: right;' | 79.05 || style='padding: 5px; text-align: right;' | 0.86% || style='padding: 5px;' | [[Musical instruments in Ambulation (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 159 || style='padding: 5px; text-align: right;' | 42 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 82.49 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.92% || style='padding: 5px;' | [[Improve POS missile batteries (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 26 || style='padding: 5px; text-align: right;' | 37 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 80.21 || style='padding: 5px; text-align: right;' | 1.67 || style='padding: 5px; text-align: right;' | 0.81% || style='padding: 5px;' | [[Contract issues (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 125 || style='padding: 5px; text-align: right;' | 38 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 76.77 || style='padding: 5px; text-align: right;' | 0.62 || style='padding: 5px; text-align: right;' | 0.83% || style='padding: 5px;' | [[Third bloodline background (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 137 || style='padding: 5px; text-align: right;' | 38 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 74.37 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.83% || style='padding: 5px;' | [[UI slash commands (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 154 || style='padding: 5px; text-align: right;' | 39 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 74.09 || style='padding: 5px; text-align: right;' | 0.91 || style='padding: 5px; text-align: right;' | 0.86% || style='padding: 5px;' | [[Factional Warfare - Complex Spawning Part 2 (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 101 || style='padding: 5px; text-align: right;' | 33 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 55.70 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.72% || style='padding: 5px;' | [[Scanning Colors (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 103 || style='padding: 5px; text-align: right;' | 28 || style='padding: 5px; text-align: right;' | 26 || style='padding: 5px; text-align: right;' | 54.10 || style='padding: 5px; text-align: right;' | 57.96 || style='padding: 5px; text-align: right;' | 0.61% || style='padding: 5px;' | [[Sell order issues (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 133 || style='padding: 5px; text-align: right;' | 29 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 50.64 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.64% || style='padding: 5px;' | [[UI import/UI electronic warfare icons (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 104 || style='padding: 5px; text-align: right;' | 28 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 49.97 || style='padding: 5px; text-align: right;' | 2.00 || style='padding: 5px; text-align: right;' | 0.61% || style='padding: 5px;' | [[Semi-permanently show pilot's name in space (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 163 || style='padding: 5px; text-align: right;' | 21 || style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 49.04 || style='padding: 5px; text-align: right;' | 4.62 || style='padding: 5px; text-align: right;' | 0.46% || style='padding: 5px;' | [[Macro hauler solution (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 147 || style='padding: 5px; text-align: right;' | 23 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 48.85 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.51% || style='padding: 5px;' | [[Courier contract improvements (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 170 || style='padding: 5px; text-align: right;' | 30 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 48.38 || style='padding: 5px; text-align: right;' | 4.00 || style='padding: 5px; text-align: right;' | 0.66% || style='padding: 5px;' | [[Titan bridge range (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 115 || style='padding: 5px; text-align: right;' | 27 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 48.15 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.59% || style='padding: 5px;' | [[Split the show Effects setting into separate options. (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 161 || style='padding: 5px; text-align: right;' | 21 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 42.35 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.46% || style='padding: 5px;' | [[Ingame Events Menu (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 57 || style='padding: 5px; text-align: right;' | 23 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 42.19 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.51% || style='padding: 5px;' | [[Improve People & Places search results for Solar Systems. (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 138 || style='padding: 5px; text-align: right;' | 21 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 39.62 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.46% || style='padding: 5px;' | [[UI visibility status of modules (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 127 || style='padding: 5px; text-align: right;' | 21 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 37.88 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.46% || style='padding: 5px;' | [[Tracking for Fighters lost in combat]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 111 || style='padding: 5px; text-align: right;' | 18 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 36.86 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.40% || style='padding: 5px;' | [[Sort ctrl-tab window list by last activation instead of time created (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 128 || style='padding: 5px; text-align: right;' | 20 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 36.17 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.44% || style='padding: 5px;' | [[UI Add support for POS Module Status in Overview (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 165 || style='padding: 5px; text-align: right;' | 18 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 35.08 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.40% || style='padding: 5px;' | [[Revisit the standing matrix (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 126 || style='padding: 5px; text-align: right;' | 21 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 33.98 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.46% || style='padding: 5px;' | [[Toggle Logging On/Off for each Chat Channel (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 55 || style='padding: 5px; text-align: right;' | 14 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 29.74 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.31% || style='padding: 5px;' | [[Implement Contact Folders in EVE Gate (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 69 || style='padding: 5px; text-align: right;' | 18 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 29.05 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.40% || style='padding: 5px;' | [[Marks against account (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 135 || style='padding: 5px; text-align: right;' | 16 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 27.68 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.35% || style='padding: 5px;' | [[UI minium size of HUD elements (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 156 || style='padding: 5px; text-align: right;' | 13 || style='padding: 5px; text-align: right;' | 1 || style='padding: 5px; text-align: right;' | 26.34 || style='padding: 5px; text-align: right;' | 2.00 || style='padding: 5px; text-align: right;' | 0.29% || style='padding: 5px;' | [[Forum Censorship (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 95 || style='padding: 5px; text-align: right;' | 14 || style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 24.12 || style='padding: 5px; text-align: right;' | 5.05 || style='padding: 5px; text-align: right;' | 0.31% || style='padding: 5px;' | [[Replace agent avatar with corporate logo in standings list (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 120 || style='padding: 5px; text-align: right;' | 13 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 23.70 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.29% || style='padding: 5px;' | [[Stuff about character transfers and problems caused by it (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 148 || style='padding: 5px; text-align: right;' | 9 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 21.89 || style='padding: 5px; text-align: right;' | 5.71 || style='padding: 5px; text-align: right;' | 0.20% || style='padding: 5px;' | [[CSM information release (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 158 || style='padding: 5px; text-align: right;' | 9 || style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 20.27 || style='padding: 5px; text-align: right;' | 6.00 || style='padding: 5px; text-align: right;' | 0.20% || style='padding: 5px;' | [[Forum profanity filter (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 132 || style='padding: 5px; text-align: right;' | 12 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 15.64 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.26% || style='padding: 5px;' | [[UI import/UI distance status change (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 37 || style='padding: 5px; text-align: right;' | 7 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 13.30 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.15% || style='padding: 5px;' | [[Events and gathering forums (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 63 || style='padding: 5px; text-align: right;' | 6 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 9.93 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.13% || style='padding: 5px;' | [[Localise the CSM Output (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 136 || style='padding: 5px; text-align: right;' | 4 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 7.66 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.09% || style='padding: 5px;' | [[UI skills page issues (CSM)]]
 +
|-
 +
| style='padding: 5px; text-align: right;' | 60 || style='padding: 5px; text-align: right;' | 5 || style='padding: 5px; text-align: right;' | 8 || style='padding: 5px; text-align: right;' | 7.09 || style='padding: 5px; text-align: right;' | 17.94 || style='padding: 5px; text-align: right;' | 0.11% || style='padding: 5px;' | [[Increase forum signature file size limitations (CSM)]]
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| style='padding: 5px; text-align: right;' | 130 || style='padding: 5px; text-align: right;' | 5 || style='padding: 5px; text-align: right;' | 0 || style='padding: 5px; text-align: right;' | 6.51 || style='padding: 5px; text-align: right;' | 0.00 || style='padding: 5px; text-align: right;' | 0.11% || style='padding: 5px;' | [[UI Improvement to "Change Clone Location"]]
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| style='padding: 5px; text-align: right;' | 157 || style='padding: 5px; text-align: right;' | 2 || style='padding: 5px; text-align: right;' | 3 || style='padding: 5px; text-align: right;' | 5.71 || style='padding: 5px; text-align: right;' | 6.00 || style='padding: 5px; text-align: right;' | 0.04% || style='padding: 5px;' | [[Forum option to toggle profanity filter (CSM)]]
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|}
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[[Category:CSM Sixth Candidacy]]
 
[[Category:CSM Sixth Candidacy]]

Revision as of 08:13, 1 August 2011

Initial Crowdsourcing -- How To Vote

From the list below, pick the items that you believe are most important, and create a single-line ballot in the following format:

<your player name>,pick#1,pick#2,pick#3,pick#4,...,pick#n

For example:

Bugshunter Bunny,1,7,19,24,25,3,99,27,44,57

Please use commas to separate each entries, and make each entry numeric; after your character name, the only valid characters are digits, commas and (new this time, see below) the minus sign.

Then post your ballot in the Assembly Hall Voting Thread.

Keep in mind:

  • Picks do not need to be any order; each pick is given equal weight.
  • Duplicate picks will be ignored. You may vote once per active account you have, but please don't vote more than once per account (CCP can detect this, but removing these votes is annoying, and the wrath of CCP Fallout is a terrible thing).
  • Make sure the name on your ballot matches the name of the character posting, and the ballot is on a line by itself in your post, because that's how we detect and extract the votes. Apart from this restriction, please free to discuss the crowdsourcing in the thread.
  • Each ballot is worth 20 points, divided equally between the items selected. No item can get more than 3 points per ballot, so pick at least 7 to ensure all your points are used. In the example above, Bugshunter Bunny picked 10 items, so each of his selections will receive 2 points. If he picked 40 items, each would receive 1/2 of a point.
  • Based on player feedback on previous prioritizations, this time around you can also vote against items. To do this, just put a "-" in front of an item you want to vote against. For example:

    Negativity Duck,1,7,19,24,25,3,99,-27,-44,-57

    In this case, 10 votes are being cast, so each is worth 2 points, but 7 of them will add 2 points and 3 of them will subtract two points. Note that casting negative votes makes your positive votes less powerful!
  • Since we will be looking at the results both with and without negative votes, please make sure you pick at least 7 positive vote items to ensure that your votes get full weight when only positive votes are considered.

You may wish to consult the August 2010 Prioritization Crowdsourcing (CSM) and November 2010 Prioritization Crowdsourcing (CSM) results to refresh your memory of the results of that process. You'll see that more than a few of the most popular items on those lists have already been fixed.

List of Items

The "in process" items are:

  1. AFK/Busy/Available Indicator (CSM)
  2. Account Security Enhancements (CSM)
  3. Add the feature of switching characters without relogging. (CSM)
  4. Aggression timer on gate activation (CSM)
  5. Alliances and factional warfare (CSM)
  6. Alliances and factional warfare pt2 (CSM)
  7. Armaggedon Day 2.0 (CSM)
  8. Assault Frigates 4th Bonus (CSM)
  9. Assembly Array Improvements (CSM)
  10. Autopilot settings for Factional Warfare (CSM)
  11. BPO locking changes (CSM)
  12. Balance self-destruction (CSM)
  13. Battle Recorder (CSM)
  14. Black Ops Improvements (CSM)
  15. Boost Nighthawk (CSM)
  16. Boost Warfare Links and Revisit Information Warfare (CSM)
  17. Bountyhunting Improvements (CSM)
  18. Bring Logistics Warp Speed In-Line with T2 Ships (CSM)
  19. (Issue has been resolved -- votes for this item will be ignored) Bring back zoom buttons (CSM)
  20. Buff Gallente EWAR (CSM)
  21. Cargo hold of ships in hangar (CSM)
  22. Colour Stars By: Systems I can jump to (CSM)
  23. Commit to excellence (CSM)
  24. Contract API (CSM)
  25. Contract improvements (CSM)
  26. Contract issues (CSM)
  27. Corporation Bookmarks (CSM)
  28. Corporation and Alliance tool overhaul (CSM)
  29. Covert cynosural fields in high security space (CSM)
  30. Declassify old csm communications (CSM)
  31. Destroyer Improvements (CSM)
  32. (Note: will be combined with #145) Destructible outposts (CSM)
  33. Directscan improvement (CSM)
  34. Docking games fix (CSM)
  35. Drone improvements (CSM)
  36. Eve Nebula (CSM5)
  37. Events and gathering forums (CSM)
  38. Experimental industry issues (CSM)
  39. Export/Import keyboard shortcut config (CSM)
  40. FW Complex NPCs and Standings (CSM)
  41. Factional Warfare - Lack of Development Part 2 (CSM)
  42. Factional Warfare - NPC Review (CSM)
  43. Factional warfare - complex spawning (CSM)
  44. Factional warfare - focus and goals (CSM)
  45. Fix plex keys (CSM)
  46. (Note: will be combined with #75) Funky POS recommendation (CSM)
  47. General discussion on mining (CSM)
  48. Giving carriers ability to repair drones
  49. Green Brackets for Assisting (CSM)
  50. Group market orders (CSM)
  51. Grouping of non-weapon systems (CSM)
  52. Heat Reduction Rigs (CSM)
  53. Hide avatars in channel participants list (CSM)
  54. History of who added/kick character from Corporation
  55. Implement Contact Folders in EVE Gate (CSM)
  56. Improve Overload User Interface (CSM)
  57. Improve People & Places search results for Solar Systems. (CSM)
  58. Improvements to the F11 navigation panel (CSM)
  59. In-Game Account Expiration Countdown (CSM)
  60. Increase forum signature file size limitations (CSM)
  61. Kill rights should be transferable (CSM)
  62. Larger HUD bracket for caps and supercaps (CSM)
  63. Localise the CSM Output (CSM)
  64. MOTD for fleet/gang channels (CSM)
  65. Machinima support in Walking in Stations (CSM)
  66. Make Advanced Ship Assembly Arrays useful (CSM)
  67. Make Certain Factions More Valid for Mission Running - Part 2 (CSM)
  68. Make guns continue firing at previous target after reload (CSM)
  69. Marks against account (CSM)
  70. Mercenary implementation (CSM)
  71. Mining crystals change color of mining laser beam (CSM)
  72. Mission monopoly on standing (CSM)
  73. Missions under review (CSM)
  74. Modifiable corporation orders (CSM)
  75. (Note: will be combined with #46) Modular Starbase (CSM)
  76. More Control Over Medals (CSM)
  77. More crossfaction ships (CSM)
  78. More orbit range options (CSM)
  79. Musical instruments in Ambulation (CSM)
  80. Neutral orcas in high sec wars (CSM)
  81. Outpost Dock Radii (CSM)
  82. Overhaul of roles and grantable roles system (CSM)
  83. Personal hangar improvements (CSM)
  84. Personal wallet divisions (CSM)
  85. Possibly Practical POS Performance Proposal (CSM)
  86. Precision heavy missiles (CSM)
  87. Public POS arrays (CSM)
  88. Reconnect to lost drones (CSM)
  89. Redesign sensor booster and ECCM effects (CSM)
  90. Regular revisit of pre-nerfed features (CSM)
  91. Remote repping and aggression (CSM)
  92. Remotely stack items in hangar (CSM)
  93. Remove pause for JC and implants (CSM)
  94. Rename jumpclones (CSM)
  95. Replace agent avatar with corporate logo in standings list (CSM)
  96. Retweak Minmatar Ewar Ship Web Abilities (CSM)
  97. Revamp magnetometric sites (CSM)
  98. Rigs need attention (CSM)
  99. Save and Reuse Scan Probe Patterns (CSM)
  100. Scan-able wrecks&containers for the salvager profession(1.2) (CSM)
  101. Scanning Colors (CSM)
  102. Sell multiple items at once (CSM)
  103. Sell order issues (CSM)
  104. Semi-permanently show pilot's name in space (CSM)
  105. Send Hail Message On Convo Invite (CSM)
  106. Shares, dividends and stocks (CSM)
  107. Ship maintenance bays revisited (CSM)
  108. Show Implants on POD killmails (CSM)
  109. Small anchorable structures (CSM)
  110. Smartbomb overhaul (CSM)
  111. Sort ctrl-tab window list by last activation instead of time created (CSM)
  112. Sound engine woes (CSM)
  113. Sources of Mineral Investigation (CSM)
  114. Spanish localization (CSM)
  115. Split the show Effects setting into separate options. (CSM)
  116. Spreading Out Missionrunners (CSM)
  117. Standing recovery (CSM)
  118. Station Owners Unrent Offices (CSM)
  119. Store bookmark folders server-side. (CSM)
  120. Stuff about character transfers and problems caused by it (CSM)
  121. Suicide Ganking Part 3 (CSM)
  122. Synchronise settings accross characters, accounts and installs (CSM)
  123. T3 Refitting inside Wspace (CSM)
  124. Targeting from Broadcast History (CSM)
  125. Third bloodline background (CSM)
  126. Toggle Logging On/Off for each Chat Channel (CSM)
  127. Tracking for Fighters lost in combat
  128. UI Add support for POS Module Status in Overview (CSM)
  129. UI Client remembers passwords between session changes. (CSM)
  130. UI Improvement to "Change Clone Location"
  131. UI combat notifications (CSM)
  132. UI import/UI distance status change (CSM)
  133. UI import/UI electronic warfare icons (CSM)
  134. UI import/UI hotkeys (CSM)
  135. UI minium size of HUD elements (CSM)
  136. UI skills page issues (CSM)
  137. UI slash commands (CSM)
  138. UI visibility status of modules (CSM)
  139. Unanchoring abandoned, offline POSses (CSM)
  140. Unnerf the bio length (CSM)
  141. User Interface - Big Wins, Fan Favorites and Low Hanging Fruit (CSM)
  142. Visible Aggression Indicator in 0.0 Space (CSM)
  143. War-dec mechanics (CSM)
  144. Watch list and broadcasts (CSM)
  145. (Note: will be combined with #32) Wreck outposts (CSM)

    The "to be reviewed" items are:

  146. Colonies (CSM)
  147. Courier contract improvements (CSM)
  148. CSM information release (CSM)
  149. Competence of the GM department (CSM)
  150. Dynamic Missions (CSM)
  151. Eve font changes - Progress requested (CSM)
  152. Faction Vessels (CSM)
  153. Factional Warfare - CCP Inaction Towards Bugs/Exploits (CSM)
  154. Factional Warfare - Complex Spawning Part 2 (CSM)
  155. Fix kill mails (CSM)
  156. Forum Censorship (CSM)
  157. Forum option to toggle profanity filter (CSM)
  158. Forum profanity filter (CSM)
  159. Improve POS missile batteries (CSM)
  160. Individual Pilot Income Generation in 0.0 (CSM)
  161. Ingame Events Menu (CSM)
  162. Looting from wreck you didn't create = looter flagged to (wreck) killer in Empire (CSM)
  163. Macro hauler solution (CSM)
  164. Make More Faction Items Tradable on Market (CSM)
  165. Revisit the standing matrix (CSM)
  166. Ship Crews (CSM)
  167. Show bookmarks with markers on local grid (CSM)
  168. Show damaged drones in drone bay (CSM)
  169. Sound Issues (CSM)
  170. Titan bridge range (CSM)
  171. Whatever happened to the industry expansion (CSM)
  172. Wild 0.0 (CSM)

Results

Item Count Neg Score Neg Popular Name
34 1179 7 3,047.18 11.76 25.90% Docking games fix (CSM)
28 1122 2 2,894.59 4.29 24.64% Corporation and Alliance tool overhaul (CSM)
82 1010 0 2,620.75 0.00 22.18% Overhaul of roles and grantable roles system (CSM)
143 1001 39 2,604.45 103.49 21.99% War-dec mechanics (CSM)
91 954 5 2,529.96 10.75 20.95% Remote repping and aggression (CSM)
3 919 3 2,165.76 5.36 20.18% Add the feature of switching characters without relogging. (CSM)
14 902 2 2,113.26 5.50 19.81% Black Ops Improvements (CSM)
8 895 5 2,080.09 12.03 19.66% Assault Frigates 4th Bonus (CSM)
54 750 0 2,001.42 0.00 16.47% History of who added/kick character from Corporation
76 675 0 1,847.57 0.00 14.83% More Control Over Medals (CSM)
35 787 3 1,832.17 2.77 17.29% Drone improvements (CSM)
75 763 0 1,818.80 0.00 16.76% Modular Starbase (CSM) (includes Funky POS recommendation (CSM))
27 733 1 1,725.68 1.00 16.10% Corporation Bookmarks (CSM)
68 731 9 1,682.33 16.73 16.06% Make guns continue firing at previous target after reload (CSM)
23 610 2 1,406.57 2.68 13.40% Commit to excellence (CSM)
88 620 1 1,376.66 2.86 13.62% Reconnect to lost drones (CSM)
17 592 2 1,352.11 3.82 13.00% Bountyhunting Improvements (CSM)
31 557 3 1,251.02 5.20 12.23% Destroyer Improvements (CSM)
108 511 18 1,188.30 38.27 11.22% Show Implants on POD killmails (CSM)
123 469 15 1,126.79 40.71 10.30% T3 Refitting inside Wspace (CSM)
77 452 0 1,035.47 0.00 9.93% More crossfaction ships (CSM)
1 454 20 1,035.43 37.73 9.97% AFK/Busy/Available Indicator (CSM)
83 453 0 992.36 0.00 9.95% Personal hangar improvements (CSM)
139 440 7 992.15 15.57 9.66% Unanchoring abandoned, offline POSses (CSM)
32 422 30 958.71 67.86 9.27% Destructible outposts (CSM) (includes Wreck outposts (CSM))
47 423 5 937.00 11.40 9.29% General discussion on mining (CSM)
61 405 26 933.39 42.83 8.90% Kill rights should be transferable (CSM)
20 398 7 928.27 12.16 8.74% Buff Gallente EWAR (CSM)
29 394 21 901.62 47.29 8.65% Covert cynosural fields in high security space (CSM)
141 401 0 895.72 0.00 8.81% User Interface - Big Wins, Fan Favorites and Low Hanging Fruit (CSM)
85 372 0 857.15 0.00 8.17% Possibly Practical POS Performance Proposal (CSM)
12 364 12 850.61 25.06 7.99% Balance self-destruction (CSM)
15 355 16 843.47 39.06 7.80% Boost Nighthawk (CSM)
56 362 0 814.32 0.00 7.95% Improve Overload User Interface (CSM)
171 350 0 806.32 0.00 7.69% Whatever happened to the industry expansion (CSM)
99 337 4 786.59 5.01 7.40% Save and Reuse Scan Probe Patterns (CSM)
102 354 1 779.57 1.18 7.78% Sell multiple items at once (CSM)
41 310 2 736.47 3.91 6.81% Factional Warfare - Lack of Development Part 2 (CSM)
121 316 40 703.62 84.48 6.94% Suicide Ganking Part 3 (CSM)
51 303 1 680.69 1.18 6.65% Grouping of non-weapon systems (CSM)
166 273 24 628.27 50.42 6.00% Ship Crews (CSM)
84 283 0 623.41 0.00 6.22% Personal wallet divisions (CSM)
21 290 1 577.65 2.50 6.37% Cargo hold of ships in hangar (CSM)
78 267 0 571.63 0.00 5.86% More orbit range options (CSM)
59 263 1 570.64 2.86 5.78% In-Game Account Expiration Countdown (CSM)
13 247 3 529.66 4.55 5.42% Battle Recorder (CSM)
109 228 4 524.77 8.89 5.01% Small anchorable structures (CSM)
44 220 2 524.10 3.91 4.83% Factional warfare - focus and goals (CSM)
16 229 1 512.92 2.00 5.03% Boost Warfare Links and Revisit Information Warfare (CSM)
144 232 0 497.63 0.00 5.10% Watch list and broadcasts (CSM)
49 246 0 493.83 0.00 5.40% Green Brackets for Assisting (CSM)
2 237 1 488.94 2.86 5.21% Account Security Enhancements (CSM)
122 222 0 468.52 0.00 4.88% Synchronise settings accross characters, accounts and installs (CSM)
87 203 4 461.39 8.36 4.46% Public POS arrays (CSM)
119 217 3 461.05 6.86 4.77% Store bookmark folders server-side. (CSM)
97 200 0 454.47 0.00 4.39% Revamp magnetometric sites (CSM)
48 224 8 449.31 16.02 4.92% Giving carriers ability to repair drones
98 206 3 448.43 4.95 4.52% Rigs need attention (CSM)
36 193 0 428.45 0.00 4.24% Eve Nebula (CSM5)
168 202 1 423.26 1.18 4.44% Show damaged drones in drone bay (CSM)
150 188 2 421.02 5.71 4.13% Dynamic Missions (CSM)
70 193 3 417.49 4.43 4.24% Mercenary implementation (CSM)
71 191 3 413.60 6.40 4.20% Mining crystals change color of mining laser beam (CSM)
4 178 8 392.69 17.62 3.91% Aggression timer on gate activation (CSM)
38 174 0 376.79 0.00 3.82% Experimental industry issues (CSM)
86 161 5 342.59 9.53 3.54% Precision heavy missiles (CSM)
80 146 21 333.91 56.36 3.21% Neutral orcas in high sec wars (CSM)
24 135 2 330.41 2.58 2.97% Contract API (CSM)
106 143 1 315.80 2.00 3.14% Shares, dividends and stocks (CSM)
73 141 35 315.47 75.83 3.10% Missions under review (CSM)
33 146 1 305.67 2.00 3.21% Directscan improvement (CSM)
162 114 17 301.98 35.23 2.50% Looting from wreck you didn't create = looter flagged to (wreck) killer in Empire (CSM)
53 142 1 301.81 1.11 3.12% Hide avatars in channel participants list (CSM)
22 148 1 296.88 1.54 3.25% Colour Stars By: Systems I can jump to (CSM)
112 135 0 295.91 0.00 2.97% Sound engine woes (CSM)
50 125 0 295.23 0.00 2.75% Group market orders (CSM)
160 134 5 293.48 11.19 2.94% Individual Pilot Income Generation in 0.0 (CSM)
93 141 1 284.38 1.18 3.10% Remove pause for JC and implants (CSM)
172 122 18 280.35 38.36 2.68% Wild 0.0 (CSM)
146 118 5 279.06 11.20 2.59% Colonies (CSM)
142 124 1 277.95 0.95 2.72% Visible Aggression Indicator in 0.0 Space (CSM)
100 129 28 273.60 62.73 2.83% Scan-able wrecks&containers for the salvager profession(1.2) (CSM)
151 118 0 268.26 0.00 2.59% Eve font changes - Progress requested (CSM)
124 124 0 261.56 0.00 2.72% Targeting from Broadcast History (CSM)
7 112 26 260.77 48.29 2.46% Armaggedon Day 2.0 (CSM)
42 109 2 260.65 2.91 2.39% Factional Warfare - NPC Review (CSM)
43 109 1 257.26 0.91 2.39% Factional warfare - complex spawning (CSM)
18 131 3 250.73 3.48 2.88% Bring Logistics Warp Speed In-Line with T2 Ships (CSM)
117 115 0 248.73 0.00 2.53% Standing recovery (CSM)
94 112 4 241.74 8.00 2.46% Rename jumpclones (CSM)
72 108 5 234.44 12.00 2.37% Mission monopoly on standing (CSM)
113 110 2 232.52 1.90 2.42% Sources of Mineral Investigation (CSM)
90 114 0 225.57 0.00 2.50% Regular revisit of pre-nerfed features (CSM)
5 95 10 224.55 19.18 2.09% Alliances and factional warfare (CSM)
107 112 0 220.40 0.00 2.46% Ship maintenance bays revisited (CSM)
64 108 0 220.14 0.00 2.37% MOTD for fleet/gang channels (CSM)
149 93 1 211.10 1.25 2.04% Competence of the GM department (CSM)
140 94 1 210.37 2.00 2.06% Unnerf the bio length (CSM)
9 94 1 207.67 0.62 2.06% Assembly Array Improvements (CSM)
131 101 1 204.81 1.82 2.22% UI combat notifications (CSM)
129 102 0 204.21 0.00 2.24% UI Client remembers passwords between session changes. (CSM)
89 100 0 199.17 0.00 2.20% Redesign sensor booster and ECCM effects (CSM)
164 89 1 197.92 0.91 1.95% Make More Faction Items Tradable on Market (CSM)
58 95 0 188.19 0.00 2.09% Improvements to the F11 navigation panel (CSM)
66 80 0 188.15 0.00 1.76% Make Advanced Ship Assembly Arrays useful (CSM)
74 85 1 186.06 2.22 1.87% Modifiable corporation orders (CSM)
6 79 9 183.01 15.60 1.74% Alliances and factional warfare pt2 (CSM)
11 92 1 180.91 1.54 2.02% BPO locking changes (CSM)
40 77 1 177.38 0.91 1.69% FW Complex NPCs and Standings (CSM)
65 82 10 173.27 19.75 1.80% Machinima support in Walking in Stations (CSM)
110 86 2 169.58 3.33 1.89% Smartbomb overhaul (CSM)
96 76 5 165.98 10.00 1.67% Retweak Minmatar Ewar Ship Web Abilities (CSM)
92 77 0 165.41 0.00 1.69% Remotely stack items in hangar (CSM)
39 81 0 162.47 0.00 1.78% Export/Import keyboard shortcut config (CSM)
45 70 2 154.89 2.36 1.54% Fix plex keys (CSM)
155 68 0 152.49 0.00 1.49% Fix kill mails (CSM)
52 70 3 146.00 6.32 1.54% Heat Reduction Rigs (CSM)
25 64 1 145.77 1.67 1.41% Contract improvements (CSM)
67 71 1 143.48 3.00 1.56% Make Certain Factions More Valid for Mission Running - Part 2 (CSM)
116 58 7 127.05 17.86 1.27% Spreading Out Missionrunners (CSM)
152 60 0 126.49 0.00 1.32% Faction Vessels (CSM)
62 68 0 113.23 0.00 1.49% Larger HUD bracket for caps and supercaps (CSM)
114 43 7 111.66 10.40 0.94% Spanish localization (CSM)
81 60 1 110.55 1.82 1.32% Outpost Dock Radii (CSM)
153 52 2 110.36 1.27 1.14% Factional Warfare - CCP Inaction Towards Bugs/Exploits (CSM)
10 52 0 110.08 0.00 1.14% Autopilot settings for Factional Warfare (CSM)
167 52 0 103.70 0.00 1.14% Show bookmarks with markers on local grid (CSM)
169 47 0 101.45 0.00 1.03% Sound Issues (CSM)
30 50 2 101.39 2.62 1.10% Declassify old csm communications (CSM)
118 54 0 90.76 0.00 1.19% Station Owners Unrent Offices (CSM)
134 44 0 90.25 0.00 0.97% UI import/UI hotkeys (CSM)
105 39 0 86.98 0.00 0.86% Send Hail Message On Convo Invite (CSM)
79 39 37 83.49 79.05 0.86% Musical instruments in Ambulation (CSM)
159 42 0 82.49 0.00 0.92% Improve POS missile batteries (CSM)
26 37 1 80.21 1.67 0.81% Contract issues (CSM)
125 38 1 76.77 0.62 0.83% Third bloodline background (CSM)
137 38 0 74.37 0.00 0.83% UI slash commands (CSM)
154 39 1 74.09 0.91 0.86% Factional Warfare - Complex Spawning Part 2 (CSM)
101 33 0 55.70 0.00 0.72% Scanning Colors (CSM)
103 28 26 54.10 57.96 0.61% Sell order issues (CSM)
133 29 0 50.64 0.00 0.64% UI import/UI electronic warfare icons (CSM)
104 28 1 49.97 2.00 0.61% Semi-permanently show pilot's name in space (CSM)
163 21 3 49.04 4.62 0.46% Macro hauler solution (CSM)
147 23 0 48.85 0.00 0.51% Courier contract improvements (CSM)
170 30 2 48.38 4.00 0.66% Titan bridge range (CSM)
115 27 0 48.15 0.00 0.59% Split the show Effects setting into separate options. (CSM)
161 21 0 42.35 0.00 0.46% Ingame Events Menu (CSM)
57 23 0 42.19 0.00 0.51% Improve People & Places search results for Solar Systems. (CSM)
138 21 0 39.62 0.00 0.46% UI visibility status of modules (CSM)
127 21 0 37.88 0.00 0.46% Tracking for Fighters lost in combat
111 18 0 36.86 0.00 0.40% Sort ctrl-tab window list by last activation instead of time created (CSM)
128 20 0 36.17 0.00 0.44% UI Add support for POS Module Status in Overview (CSM)
165 18 0 35.08 0.00 0.40% Revisit the standing matrix (CSM)
126 21 0 33.98 0.00 0.46% Toggle Logging On/Off for each Chat Channel (CSM)
55 14 0 29.74 0.00 0.31% Implement Contact Folders in EVE Gate (CSM)
69 18 0 29.05 0.00 0.40% Marks against account (CSM)
135 16 0 27.68 0.00 0.35% UI minium size of HUD elements (CSM)
156 13 1 26.34 2.00 0.29% Forum Censorship (CSM)
95 14 3 24.12 5.05 0.31% Replace agent avatar with corporate logo in standings list (CSM)
120 13 0 23.70 0.00 0.29% Stuff about character transfers and problems caused by it (CSM)
148 9 2 21.89 5.71 0.20% CSM information release (CSM)
158 9 3 20.27 6.00 0.20% Forum profanity filter (CSM)
132 12 0 15.64 0.00 0.26% UI import/UI distance status change (CSM)
37 7 0 13.30 0.00 0.15% Events and gathering forums (CSM)
63 6 0 9.93 0.00 0.13% Localise the CSM Output (CSM)
136 4 0 7.66 0.00 0.09% UI skills page issues (CSM)
60 5 8 7.09 17.94 0.11% Increase forum signature file size limitations (CSM)
130 5 0 6.51 0.00 0.11% UI Improvement to "Change Clone Location"
157 2 3 5.71 6.00 0.04% Forum option to toggle profanity filter (CSM)
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