Visible Aggression Indicator in 0.0 Space (CSM)

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Stats

  • Raised by: Avalloc
  • Submission Date: 05 July 2009
  • Issue ID: tbd

Summary

When a player aggresses on another or is aggressed by another in 0.0 space there is no indicator. You've got 15 minutes in which you'll remain in space should you log off or are disconnected.

Solution

Add either a visible timer similar to the one from aggression in highsec/lowsec or something along lines of session change timer when undocking or jumping through gates.

Pros

  • The aggression timer is a big deal out in 0.0 space when it comes to pvp engagements. The lack of a visible indicator has resulted in people being unaware they were even (or still) aggressed when they logged off. This addition will solve that problem and keep players better informed of their client's "status".

Cons

  • Adding a visible timer that is kept updated on the client may create additional (unreasonable) load on the server especially in huge fleet battles. Unfortunately only CCP can answer whether this may be the case.
  • Some people believe it will reduce the danger of being out in 0.0 where one must "pay better attention" to their environment.

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