Right to Rule
"Right to Rule"
Faction: Amarr
Corporation: Ministry of Internal Order
Agent: Karde Romu
Agent Level: 4
Location: Kor-Azor Prime
Required Standings: 5.0 with either Amarr Empire or Ministry of Internal Order
Interference
Aiding an Investigator
Late Reports
The Outclassed Outpost
Normal combat mission against Sansha Forces.
Raging Sansha
Cowardly Commander
Spiderweb Politics
Aralin Jick
Background Check
Longing Leman
Languishing Lord
Razing the Outpost
Ascending Nobles
Hunting the Hunter
Fate of a Madman
The Old Guard
Interrogation: Catching the Scent
Falling into Place
Making an Arrest
An Unfortunate End
Panic Response
The Right to Rule
Alike Minds
Silence Rahsa: The Nations Path
A Human Body
A Metal Mind
A Digital Soul
Regal Replacement
Pilot Notations
Soloed in a Loki fitted with a 1050dps EM/Therm shield tank, less would have been doable to and it would have been a good idea to refit for the 2 Mercenary missions, however with some speed tanking it was quite manageable. Some missions had heavy neuting so it is a good idea to always have some Barrage ammo in the cargo hold to take out the neuting ships and towers at long range. There are many Elite Frigates and Cruisers that do heavy tracking disruption, so be prepared to spend lots of ammo. Total spend ammo was ~4.000 Barrage M and ~50.000 EMP M, a few of the missions was consuming ~6.000 EMP M so make sure you have at least that in you cargo hold. Having light drones is also advisable especially if a Battle ship is used.
Flying the Sansha part of the Arc, one should keep in mind that those missions all take place in low sec. Being able to fly a Covert Ops / Black Ops ship helps a great deal to get in and out without too much trouble.