Medical Twilight
Medical Twilight | |
Escalates From | Blood Watch |
Security | |
Regions | |
Max Stages | |
Pirate type | Blood Raiders |
Contents
[hide]Escalation - Medical Twilight
Initial Group
- 1-2 x (Frigate) Corpii Diviner/Raider
- 1-2 x (Frigate) Corpii Reaver/Engraver
- 3-4 x (Destroyer) Corpior Cleric/Converter/Devoter
- 3-4 x (Cruiser) Corpum Arch Priest/Arch Sage
- 3-4 x (Battlecruiser) Corpatis Fanatic/Shade
Blood Ritual Center Wave 1 (Triggered by shooting Blood Ritual Center once)
- 10 x (Destroyer) Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary
- 9-11 x (Cruiser) Corpum Priest/Sage (Neut)
Blood Ritual Center Wave 2 (Triggered by damaging Blood Ritual Center below 60% shield)
- 3 x (Sentry) Blood Sentry (Tower Sentry Bloodraider II)
- 1 x (Battlecruiser) Ritual Center Supervisor (Corpatis Phantom)
- 3-4 x (Frigate) Corpii Engraver/Reaver
- 1-2 x (Frigate) Corpii Raider
- 3 x (Elite Frigate) Supervisor Henchman (Elder Corpii Herald/Upholder) (Web) (Scram)
- 5 x (Cruiser) Corpum Priest/Sage (Neut)
- 1 x (Frigate Commander) Dark Blood Diviner/Raider/Reaver (wreck may contain Dark Blood Frigate Modules and may produce Tech 2 salvage)
Killing the Dark Blood frigate can trigger a further escalation.
Bounties
The bounties on the heads of the pirates in this anomaly add up to a total of approximately 2,500,000 ISK, payable by CONCORD.
Escalation - Medical Twilight
Pocket 1
- 3-4 x (Destroyer) Corpior Cleric/Converter/Devoter/Friar
- 2 x (Cruiser) Corpum Arch Templar
- 2 x (Cruiser) Corpum Revenant
- 1 x (Frigate Commander) Dark Blood Engraver (wreck may contain Dark Blood Frigate Modules,mid-grade talisman implant and may produce Tech 2 salvage)
Killing the Dark Blood Engraver can trigger a further escalation.
Pocket 2 The second room of this site contains some rather destroyed scenery, and no spawns. Flying too close to the fragmented cathedral will trigger a smartbomb explosion.
Bounties
The bounties on the heads of the pirates in this anomaly add up to a total of approximately 330,000 ISK, payable by CONCORD.
Escalation - Medical Twilight
Pocket 1
- 6-7 x (Destroyer) Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary
- 4 x (Battlecruiser) Corpatis Exorcist/Phantom
- 1 x (Commander Destroyer) Dark Blood Converter (wreck contains Faction Ammo tag, may contain Dark Blood Frigate Modules and may produce Tech 2 salvage)
Killing the Dark Blood Converter can trigger a further escalation. Pocket 2 is optional after that.
Pocket 2
- 4 x (Sentry) Blood Light Missile Battery
- 9-11 x (Destroyer) Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary
- 4 x (Battlecruiser) Blood Phantom
- 10-12 x (Cruiser) Corpum Arch Priest/Arch Sage
Each destroyed Blood Phantom spawns an additional wave which will contain a very fast Spider Drone which can use web, up to 3 spiders drones. The last Blood Phantom spawns Blood Raid Commander when destroyed. total spawns from additional waves:
- 3 x (Frigate) Spider Drone I (Web)
- 4 x (Elite Frigate) Elder Corpii Diviner/Engraver/Reaver
- 2 x (Destroyer) Corpior Converter
- 1 x (Battlecruiser) Blood Raid Commander (Corpatis Exorcist)
- 11 x (Battlecruiser) Corpatis Bishop/Seer
Escalation - Medical Twilight
You warp into a large group of 10 to 12 destroyers, and 5-8 cruisers and battle cruisers. some of the destroyers have a chance to spawn waves of 3-5 destroyers and 2-4 cruisers. Killing Blood Shades may trigger spawns of 5-10 elite frigates, and 3-5 cruisers and 4-8 battle cruisers.
The frigates, specifically the "Elder Corpii Worshipper" can warp scramble you. You should kill it first. There is heavy neuting immediately upon warp in.
One of the waves will contain a Blood Factory Overseer battleship. The Blood Factory Overseer battleship can come with an escort of 2-3 frigates that will Warp Scramble you!
Once you kill the Blood Factory Overseer, the escalation finishes with the following message:
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