Medical Twilight
Medical Twilight | |
Escalates From | Blood Watch |
Security | |
Regions | |
Max Stages | |
Pirate type | Blood Raiders |
Contents
Escalation - Medical Twilight
Initial Group
- 1-2 x (Frigate) Corpii Diviner/Raider
- 1-2 x (Frigate) Corpii Reaver/Engraver
- 3-4 x (Destroyer) Corpior Cleric/Converter/Devoter
- 3-4 x (Cruiser) Corpum Arch Priest/Arch Sage
- 3-4 x (Battlecruiser) Corpatis Fanatic/Shade
Blood Ritual Center Wave 1 (Triggered by shooting Blood Ritual Center once)
- 10 x (Destroyer) Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary
- 9-11 x (Cruiser) Corpum Priest/Sage (Neut)
Blood Ritual Center Wave 2 (Triggered by damaging Blood Ritual Center below 60% shield)
- 3 x (Sentry) Blood Sentry (Tower Sentry Bloodraider II)
- 1 x (Battlecruiser) Ritual Center Supervisor (Corpatis Phantom)
- 3-4 x (Frigate) Corpii Engraver/Reaver
- 1-2 x (Frigate) Corpii Raider
- 3 x (Elite Frigate) Supervisor Henchman (Elder Corpii Herald/Upholder) (Web) (Scram)
- 5 x (Cruiser) Corpum Priest/Sage (Neut)
- 1 x (Frigate Commander) Dark Blood Diviner/Raider/Reaver (wreck may contain Dark Blood Frigate Modules and may produce Tech 2 salvage)
Killing the Dark Blood frigate can trigger a further escalation.
Bounties
The bounties on the heads of the pirates in this anomaly add up to a total of approximately 2,500,000 ISK, payable by CONCORD.
Escalation - Medical Twilight
Pocket 1
- 3-4 x (Destroyer) Corpior Cleric/Converter/Devoter/Friar
- 2 x (Cruiser) Corpum Arch Templar
- 2 x (Cruiser) Corpum Revenant
- 1 x (Frigate Commander) Dark Blood Engraver (wreck may contain Dark Blood Frigate Modules,mid-grade talisman implant and may produce Tech 2 salvage)
Killing the Dark Blood Engraver can trigger a further escalation.
Pocket 2 The second room of this site contains some rather destroyed scenery, and no spawns. Flying too close to the fragmented cathedral will trigger a smartbomb explosion.
Bounties
The bounties on the heads of the pirates in this anomaly add up to a total of approximately 330,000 ISK, payable by CONCORD.
Escalation - Medical Twilight
Pocket 1
- 6-7 x (Destroyer) Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary
- 4 x (Battlecruiser) Corpatis Exorcist/Phantom
- 1 x (Commander Destroyer) Dark Blood Converter (wreck contains Faction Ammo tag, may contain Dark Blood Frigate Modules and may produce Tech 2 salvage)
Killing the Dark Blood Converter can trigger a further escalation. Pocket 2 is optional after that.
Pocket 2
- 4 x (Sentry) Blood Light Missile Battery
- 9-11 x (Destroyer) Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary
- 4 x (Battlecruiser) Blood Phantom
- 10-12 x (Cruiser) Corpum Arch Priest/Arch Sage
Each destroyed Blood Phantom spawns an additional wave which will contain a very fast Spider Drone which can use web, up to 3 spiders drones. The last Blood Phantom spawns Blood Raid Commander when destroyed. total spawns from additional waves:
- 3 x (Frigate) Spider Drone I (Web)
- 4 x (Elite Frigate) Elder Corpii Diviner/Engraver/Reaver
- 2 x (Destroyer) Corpior Converter
- 1 x (Battlecruiser) Blood Raid Commander (Corpatis Exorcist)
- 11 x (Battlecruiser) Corpatis Bishop/Seer
Escalation - Medical Twilight
You warp into a large group of 10 to 12 destroyers, and 5-8 cruisers and battle cruisers. some of the destroyers have a chance to spawn waves of 3-5 destroyers and 2-4 cruisers. Killing Blood Shades may trigger spawns of 5-10 elite frigates, and 3-5 cruisers and 4-8 battle cruisers.
One of the waves will contain a Blood Factory Overseer battleship. The Blood Factory Overseer battleship can come with an escort of 2-3 frigates that will Warp Scramble you!
Once you kill the Blood Factory Overseer, the escalation finishes with the following message:
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