Blood Raider Prison Camp
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Revision as of 21:20, 5 November 2015 by The Great Pumpkin (Talk)
Blood Raider Prison Camp | |
Signature Strength | 2.5% |
Type | Unknown |
DED rating | 8/10 |
Security | Nullsec |
Known Regions | Delve, Querious, Period Basis |
Pirate type | Blood Raiders |
Blood Raider Prison Camp is a DED 8/10 ranked complex found in 0.0 space inhabited by Blood Raiders. It may also be received as an escalation from a Blood Hub.
Overview
The complex consists of four rooms filled with Blood Raider NPCs. Some battleships and elite cruisers have a chance of neuting. The fourth room contains an overseer structure called Blood Raider Central Bastion, which when destroyed has a chance of dropping Corpus B-Type or Dark Blood modules, and a Bhaalgorn BPC
First Room
- 8 x Destroyers (Devoter,Templar, Friar)
- 2 x Battleships (Corpus Monsignor)
Warpgate ca 25 km from warp-in
Second Room
- 14 x Destroyers
- 6 x Battlecruisers
- 8 x Battleships (Monsignore/Oracle/Cardinal/ nuet Harbinger)
first to warp in gets stage aggro, target switches after a short time
warpgate ca 25km from warp-in
Third Room
- 14 x Destroyers
- 8 x Battlecruisers
- 8 x Battleships (Patriarch/Monsignor/Harbinger neut/Oracle)
- 4 x Blood Raider Sentry Gun
- 1 x Dark Blood Battleship (Dark Blood Pope)
warpgate ca 30 km from warp-in
Fourth Room
- 6 x Elite Frigates
- 20 x Destroyers
- 16 x Battlecruisers
- 8 x Battleships
- 4 x Stasis Tower
- 4 x Blood Raider Sentry Gun
- Blood Raider Central Bastion
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