Chemical Yard
From Backstage Lore Wiki
Revision as of 13:27, 20 October 2014 by Lenai Chelien (Talk)
Chemical Yard | |
Signature Strength | 5.0% |
Type | Unknown |
DED rating | Unrated |
Security | Highsec |
Known Regions | Devoid, Heimatar, Kador, Kor-Azor, Sinq Laison, Tash-Murkon |
Pirate type | Rogue Drones |
General Info
Only Destroyers, Frigates (including Tech 2 variants), and Tech 1 Cruisers may access this complex. Ore Industrial may enter, too.
NPC's, waves and trigger information
Room 1
- Single Group
- 7 x (Frigate) Strain/Sunder Alvi
- 5 x (Frigate) Strain Hunter/Infester/Silverfish Alvi (Warp Disruptor)
- 2 x (Cruiser) Drone Guard
Room 2
- Initial Group
- 1 x (Frigate) Sunder Alvi
- 5 x (Frigate) Drone Harvester (kill all trigger wave 2)
- 5 x (Frigate) Drone Digger
- 2 x (Cruiser) Bomber Alvum
- 1-3 x (Battlecruiser) Defeater Alvatis
- Wave 2
- 2 (Frigate) Strain Devilfish Alvi
- 2 (Frigate) Silverfish Alvi
- 4 (Frigate) Hunter Alvi
- 4 (Destroyer) Dismantler Alvi
- 1 (Elite Destroyer) Sentient Shredder Alvior (drops components for faction drones and may give Tech 2 salvage when salvaged.)
Escalation
This complex has a high chance of triggering the Hunting the Drudge Factory escalation.
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