Making an Arrest
Epic Mission Arc: Right to Rule
Mission 16: Making an Arrest
Contents
Introduction
This is the sixteenth mission of the Amarr Epic Arc "Right to Rule". There should not be any standing requirement.
Overview
Agent: Aralin Jick
Mission type: Encounter
Recommended Damage: Not applicable
Recommended Resists: Not applicable
System Start: Nishah VII - Moon 5 - Kor-Azor Family(0.6)
Deadspace: No
Previous Mission: Falling into Place
Next Mission: Mission 17: An Unfortunate End
Mission Briefing
Objective
Go to Harkan's manor and place him under arrest. Be careful on this. Harkan has certainly already learned about the Rahsa trap. He is a skilled military commander and will most likely not go down without a fight.
Details
The same agent offers this mission as the previous mission. Mission site consists of a single pocket.
Harkan's Manor sits about 37km away from warp-in. When you get about 30km away, the manor explodes and the mission completes. No shots need to be fired.
Enemies
None
Completion
Rewards
Reward: 1 million
Bonus: 767 thousand if completed within 3 hours 54 minutes
Bounties: None
Average Loot Value (Refined): None
Average Salvage Value: None
Total: 1.767 million
Standings Increase: 2.1784% with Kor-Azor Family
Notes
Mission can be accepted remotely. Mission site does not allow option for warp to range, only warp to 0. Mission site may be located in low security system.