The Big Blue

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Expedition
The Big Blue
Escalates From Angel Vigil
Security
Regions
Max Stages 4
Pirate type Angel Cartel


The Big Blue expedition is an escalation of the 'Angel Vigil' combat site found by Probing for exploration sites. This expedition consists of four different open area locations (no acceleration gates) starting in a High Security system with the last location in a Low Security system. The NPC ships encountered range from Frigate class to Battlecruiser class.

Escalation

After destroying the NPC 'Pat Wead' in the 2nd pocket of Angel Vigil combat site:


"Scanning through Pat Wead´s logs reveals that this druglord was surprisingly well connected, long lists of buyers and sellers throughout the neighboring regions would make this document a dream read of any law enforcement agent in the galaxy, if only all the vital parts were not in some completely alien code. No matter how much you let your central computer chew on this stuff, you get no feedback on any names or places, except perhaps one... this seems to be a hasty entry from almost a year back, not in code. At least the coordinates do reflect a true point in space."


First location

Warp in:

Gistii Nomad x6 (Frigate)
Gistior Trasher x2 (Destroyer)
Gistior Seizer x3 (Destroyer)


Spawn within a couple of minutes:

1st Spawn:

Arch Gistii Hijacker x3 (Frigate) (Warp Scramble)
Gistatis Tribunus x3 (Battlecruiser)


Last Battlecruiser Destroyed Triggers 2nd Spawn:

2nd Spawn:

Arch Gistii Raider x3 (Frigate)
Gistum Marauder x3 (Cruiser)
Domination Predator x1 (Cruiser) (Escalation Trigger)


Structures:

Ruined Drug Lab x16
Angel Bunker x3
Angel Elevator x1
Angel Lookout x1


Escalation to 2nd location:


"Among the debris of this old factory, you find a homing beacon next to a container bearing the Salvation Angel seal. It looks as if they have been going through the rubble, gathering whatever the attackers have spared. It seems the beacon is malfunctioning and periodically sending out some garbled messages, something that is not so remarkable in itself, but the messages are getting answered... your instruments quickly nail down the location of the responder."


Second Location

Warp in:

Atomizer Alvum x4 (Cruiser - Rogue Drone)

Message in Local Chat:


"Broken Message - Th* sit* is *nder invegrrrrrrr rrrrrr rrrrr by DED. It seems someone has disabled the warning beacon."


Spawn within a couple of minutes:

Arch Gistii Impaler x5 (Frigate)
Gistior Shatterer x3 (Destroyer)
Gistum Defeater x3 (Cruiser)


Attacking above group spawns:

1st spawn:

Gistii Thug x3 (Frigate)
Gistii Outlaw x2 (Frigate)


Destroying last NPC in above group spawns:

2nd spawn:

Arch Gistii Impaler x3 (Frigate)
Gistatis Tribunus x2 (Battlecruiser)
Domination Smasher x1 (Cruiser) (Escalation Trigger)


Structures:

Ruined Drug Factory x32
Serpentis Bunker x4
Serpentis Junction x6
Angel Bunker x2


Escalation to 3rd location:


"Another Salvation Angels beacon and this time fully functional probably put here by a surveying ship. It gives directions to another location not far away."


Third location

Warp in:

Message in Local Chat:


"Message - Beacon beeps a code, you need to move closer to investigate."

Spawn within a couple of minutes

Arch Gistii Nomad x3 (Frigate)
Arch Gistum Liquidator x3 (Cruiser)
Gistatas Legionnaire x3 (Battlecruiser)

Message in Local Chat


"Message - Angel: You! Leave us to salvage our wrecks and disable that damned beacon!"

Attacking above group spawns

1st Spawn

Arch Gistii Nomad x3 (Frigate)
Gistatas Tribuni x2 (Battlecruiser)
Domination Crusher x1 (Cruiser) (Escalation Trigger)


Escalation to 4th location


"Luckily your instruments got a lock on the escaping ships destination.."


Fourth location (Low Security)

Warning: Your ship can be freely attacked by others - NO CONCORD INTERVENTION - in Low Security Systems (0.1 to 0.4) and Null Security Systems (0.0)

Warp in

Angel Heavy Missile Battery x4
Arch Gistii Impaler x1 (Frigate)
Arch Gistii Ruffian x4 (Frigate)
Arch Gistii Thug x4 (Frigate)
Gistior Defacer x3 (Destroyer)
Gistior Shatterer x4 (Destroyer)
Gistatas Tribunus x8 (Battlecruiser)


Structures

Empty Station Battery x1
Angel Battlestation x1 (Drug Factory - Angels in Heaven)


Attacking Angel Battlestation at 1/2 structure spawns

Group of various Angel ships warping out leaving

Angel Transport x1 (Escalation End Trigger)
Hint: Always check Star Map statistics (Active ships, Ship kills, Pod kills, etc) of Low Security and Null Security systems first before entering. Fitting a Cloaking Device module on your ship and making more than one Safe spot will provide more safety.

Destroyed Angel Battlestation loot = various munitions and modules.

Escalation - End

After destroying the Angel Transport


"With all this Blue Pill out of circulation, you probably just sent some thousands of BP munches on a cold turkey. Then again, you could perhaps make nice profit selling it to them yourself. Choices...Choices..."

The Angel Transport wreck will always contain a random amount of Blue Pill and has a random chance to include Faction modules.

Warning: Blue Pill is marked as Contraband in many areas. Always check the 'Legality' tab in the item information window before transporting.


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