Talk:Missions guide

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Revision as of 17:11, 10 December 2008 by Jason Edwards (Talk)

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This guide seems a bit outdated

I believe the following have changed since this was written:

I don't think -5 standing will make the navy ships attack you. That's stated twice in this article and again on the page about standings, but I don't think that's true. I've had -5 standing with the Gallente faction and I didn't have any trouble traveling around in their space. (unless you join factional warfare)

Also, I'm sure that one of the patches last year changed security status so that you can't go below -5 security any more. Only people who had lower than -5 before the change took effect can have lower than -5 security now.

There is also no mention of factional warfare missions or Marauder class ships, again leading me to believe this is an old guide. Swift Voyager 19:54, 10 December 2008 (UTC)

I just tested this and they definately attack you when you have below -5 standing towards the faction and the only cap, that I'm aware of, in standings is that you can't get above +5 standing from Concord anymore. ISD BH Inganam 20:40, 10 December 2008 (UTC)

Swift. Your diplomacy skill makes your -5 standing less than. Thusly they dont attack you.

Sec Status isn't capped at 5.0, Search Jason Edwards ingame on TQ.

-Know your enemy- Is missing Concord -Ship Setups- Amarr does have ammo. The crystals are ammo. Abaddon is a beam ship Apoc is the pulse ship- has optimal bonus.


Final addition: Many missions have lag clouds and zooming out helps.

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