Making an Arrest
Epic Mission Arc: Right to Rule
Mission 16: Making an Arrest
Contents
Introduction
This is the sixteenth mission of the Amarr Epic Arc "Right to Rule". There should not be any standing requirement.
Overview
Agent: Aralin Jick
Mission type: Encounter, Arc Mission
Recommended Damage: EM/Therm
Recommended Resists: EM/Therm
System Start: Nishah VII - Moon 5 - Kor-Azor Family(0.6)
Deadspace: No
Previous Mission: Falling into Place
Next Mission: Mission 17: An Unfortunate End
Mission Briefing
Harkan must be dealt with immediately. His knowledge of Kor-Azor security and security codes make him a serious threat. I'll contact Kandus Sandar to get the MIO moving. Right now you need to arrest Harkan. He was granted a small fief upon his retirement. You have a good chance of catching him there.
Objective
Go to Harkan's manor and place him under arrest. Be careful on this. Harkan has certainly already learned about the Rahsa trap. He is a skilled military commander and will most likely not go down without a fight.
Details
Harkan's Manor sits 37km away from warp-in. Warp-in and destroy his manor.
Approach the location to trigger mission objective completion.
Enemies
Rewards
Reward: 1 million
Bonus: 767 thousand within 6 hours
Bounties: None
Average Loot Value (Refined): None
Average Salvage Value: None
Total: 1.767 million
Standings Increase: % with Kor-Azor Family
Notes
The mission can be Accepted and Completed Remotely.