Item Database:Ships

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The ship classes can be broken down into a couple groups. Here are brief explanations of all the ship classes, in order of difficulty of flying in the group.

Frigates

  • Frigate (aka frigs)- These are the ships everyone can fly starting out. They are cheap and good for tackling in PVP. All pilots start in one, usually flying level 1 missions.
  • Interceptor (aka intys)- Purpose built tackling frigates, but paper thin, great for small gang support and most PVP operations. Not very useful for PVE purposes.
  • Assault Ship (aka AFs)- High-resistance frigates, Assault frigates are more durable than Interceptors and put out more damage. More commonly used for harder level 1 missions or even level 2's.
  • Covert Op (aka covops)- A stealth frigate specializing in finding the enemy and providing intel. While providing valuable intelligence as a forward scout, Covert Ops also get bonuses to probes, making them ideal for finding foreign ships and exploration sites. Also, they contain the subset of stealth bombers, capable of putting large amounts of cruise missiles on a target.
  • Electronic Attack Frigate (aka EAFs)- A relatively new Electronic Warfare specialist frigate, designed to provide quick support for small gangs at a low cost. Their small size makes them ideal for tackling and light EWAR support against larger targets.

Destroyers

  • Destroyers- Destroyers are just a step up from frigates, ideal for killing other frigates. The eight high slots make it ideal for a lightweight salvaging ship.
  • Interdictors (aka dictors)- This tech 2 destroyer is almost a requirement for 0.0 PVP operations. It's ability to produce a interdiction bubble is unique to this ship. Plus, it is ideal for killing frigates and small ships.

Cruisers

  • Cruisers- Usually the first multi-million isk ship that pilots buy, the cruiser is the first step up most pilots take on their road to perfection. Used for cheap medium sized support and level 2 missions, these cruisers are usually just a stepping stone towards a more capable and expensive ship.
  • Heavy Assault Ships (aka HACs)- All HACs fill a unique role in the universe, having heavier armor and unique characteristics. These are obsequious in PVP, found alone, and in small and large gangs alike. They are often used for harder level 2 or 3 missions as well.
  • Recon Ships (aka recons)- Recons are tech 2 cruisers designed to play the part of the forward observer, with teeth. While capable of warping cloaked, these ships spend much of their time attacking other solo ships or calling in the cavalry with their bonus to cyno gen fuel usage. They are ideal for solo PVP.
  • Logistics- Logistic ships are tech 2 cruisers focused on one task, assisting other ships. While they have decent resistances, they are purpose built on giving other ships armor, shields, energy, or electronic subsystems support. Having one flying in a PVP or PVE gang is a force multiplier for defense purposes.
  • Heavy Interdictors (aka Hictors)- Essential for 0.0 defense, the Hictor can fit a Warp Disruption Field Generator, causing ships warp drives to fail. They can be fitted with heavy tanks as well. When fitted with a script, they can also generate a long-range infinite warp disruption beam, very useful in low sec operations.

Battlecruisers

Battleships

Capital Ships

Industrials

Other

  • Shuttles- The smallest flyable ship, the shuttle is not to be overlooked for it's quick alignment, it's inate speed, and tiny cargo capacity.
  • Miscellaneous - All of the faction ships that don't easily fit into the four races are located in here.
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