Crimson Hand Supply Depot

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Revision as of 07:29, 13 December 2008 by Pilk (Talk)

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Complex Details
Crimson Hand Supply Depot
Signature Strength 0.6
Type {{{type}}}
DED rating 6/10
Security Lowsec
Known Regions Kador, ___
Pirate type Blood Raider


Room 1

Gate Security (structure) contains key to the second room and an 11th Tier Overseer's Personal Effects.

Room 2

Crimson Hand Container contains key to the third room and 12th Tier Overseer's Personal Effects.

  • 4 Crimson Elder
  • 2 Blood Stasis Tower
  • 2 Blood Cruise Missile Sentry
  • 3 Sentry Guns
  • 8 Crimson Squire (Destroyer)

Room 3

Crimson Sentinel is practically invulnerable, repairing both shield and armor almost completely every few seconds, as long as enemy ships are with 50 km. It does not need to be destroyed to activate the gates.

  • 3 Crimson Paladin
  • 8 Crimson Elder
  • 1 Crimson Sentinel (sentry)

Supply Sector

(no info)

Command Sector

Three of the Sentry Guns and the Crimson Lord aggro on entry.

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