Sansha Watch
Sansha Watch | |
Signature Strength | 5.0% (high) |
Type | Unknown |
DED rating | Unrated |
Security | Highsec |
Known Regions | Tash-Murkon, Domain, Devoid, Derelik |
Pirate type | Sansha's Nation |
Sansha Watch is a deadspace combat site that is occupied by the Pirate Faction known as Sansha's Nation. It can be found by Probing for exploration sites in high security systems within Amarr and Ammatar space. For location details see Pirate Faction Occupancy Chart.
This combat site consists of 2 different areas accessed by an Acceleration gate. The gates will permit Frigates, Destroyers, Cruisers, Battlecruisers and their Tech 2 counterparts.
Pirate ship classes encountered within this combat site are Frigate, Destroyer, Cruiser and Battlecruiser class. The names and amount of ships appearing may vary slightly from what is listed here.
Warp in message:
Pocket 1
Initial Group
- 12 x (Sentry) Centus Point Defense Battery
- 2 x (Frigate) Centii Facility Patroller (Trigger Wave 2)
Shooting one of the Patrollers triggers wave 2, which brings the Centus Slave Commander. The other Patroller will trigger wave 3. You only need to kill the Centus Slave Commander to unlock the gate.
Wave 2
Message in local channel:
- 1 x (Frigate) Centii Plague
- 2 x (Cruiser) Centum Juggernaut
- 1 x (Cruiser) Centus Slave Commander (Trigger Gate unlock)
Wave 3
Message in local channel:
- 2 x (Frigate) Centi Butcher
- 2 x (Cruiser) Centum Beast (Tracking Disruption)
Message in local channel:
This actually does not trigger the commander, shooting the correct Centus Facility Patroller does this.
Message in local channel:
Structures (Do not drop loot)
- 19 x Wall
- 12 x Storage Facility
- 12 x Landing Pad
- 5 x Junction
- 5 x Stationary Mammoth
- 4 x Frozen Corpse
- 2 x Ruins
- 2 x Ship Maintenance Facility
- 1 x Habitation Module
Asteroids
Pocket 2
Ship will drop out of warp right next to a large group of pirate ships and Missile Towers. Aggression happens very quickly making it difficult to accurately log. Note that the True Sansha frigate may not spawn every time.
Message in local channel:
Initial Group
- 4 x (Sentry) Centus Light Missile Battery
- 3 x (Frigate) Centii Butcher
- 4 x (Destroyer) Centior Misshape
- 4 x (Destroyer) Centior Devourer
- 4 x (Destroyer) Centior Cannibal
- 5 x (Cruiser) Centum Juggernaut
- 4 x (Cruiser) Centum Slaughterer
- 1 x (Frigate Commander) True Sansha Plague (Trigger Wave 2, Primary Escalation Trigger) (may drop Faction Modules and implants, Tech 2 salvage.)
Wave 2
Message in local channel:
- 1 x (Destroyer) Centior Horror
- 9 x (Cruiser) Centum Beast
Structures (may drop loot)
- 10 x Centus Bunker
- 6 x Shield Generator
- 6 x Auxiliary Power Array
- 5 x Reactor Array
- 3 x Storage Facility
- 2 x Medium Refinery
- 1 x Sansha Minion Quarters
- 1 x Sansha Mind Control Tower (Triggers Overseer Wave)
Overseer Wave (Triggers upon attacking Mind Control Tower)
Message in local channel:
- 2 x (Cruiser) Overseer's Minion
- 1 x (Overseer Cruiser) Centum Militant Overseer (Centatis Loyal Hellhound) (Secondary Escalation Trigger)
Asteroids
- 80 x Veldspar
Escalation
May escalate into Nation on the Rise on the destruction of the True Sansha, if it spawned, or the Centum Militant Commander if it didn't.
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