Difference between revisions of "Serpentis Refuge"

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Latest revision as of 16:38, 20 February 2015

Anomaly Details
Serpentis Refuge
Type Cosmic Anomaly
Security High sec
Known Regions Placid, Verge Vendor, Essence, Sinq Laison, Solitude
Pirate type Serpentis Corporation
Pirate Detection Array
Lvl 1  ??
Lvl 2  ??
Lvl 3  ??
Lvl 4  ??
Lvl 5  ??

General Info

A Serpentis Refuge is a Class 3 Level 1 Cosmic Anomaly occupied by the Serpentis Pirate Faction. It is commonly found in high security systems. See Pirate Faction Occupancy Chart for location details. The anomaly site itself is a small open area (with no Acceleration gate) containing various structures and asteroids. When attacked, the pirates will send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of the previous group. The names and amount of ships listed may vary slightly, but will always be Frigate and/or Destroyer class.

All later spawns are triggered by the destruction of all /ships/ from the previous spawn. The 'sentries' are not triggers.

NPC's, Spawn and Trigger Information

Variation 1

Initial Group
1 x (Sentry) Tower Sentry Serpentis I (may leave 100 x Medium Hybrid Charge, 1:2? chance)
1 x (Sentry) Serpentis Light Missile Battery (may leave 100 x Light Missile, 1:2? chance)
2-3 x (Frigate) Coreli Initiate/Scout (Trigger Wave 2)
Wave 2 (Triggered by destruction of Wave 1)
3 x (Frigate) Coreli Agent/Spy
Wave 3 (Triggered by destruction of Wave 2)
2 x (Frigate) Coreli Patroller/Watchman (Sensor Dampening)
Wave 4 (Triggered by destruction of Wave 3)
2 x (Destroyer) Corelior Soldier/Trooper
Wave 5 (Triggered by destruction of Wave 4)
2 x (Destroyer) Corelior Sentinel
Wave 6 (Triggered by destruction of Wave 5)
0-1 x (Destroyer Commander) Shadow Serpentis Soldier (low? chance to appear) (wreckage may contain Faction Ammo, Shadow Serpentis Silver Tag, and Meta Modules)
Asteroids
2 x Pyroxeres (30,000 units)
1 x Scordite (30,000 units)
35 x Veldspar (359,000 units)
Destroyable Structures (These structures have not been observed to drop any loot, to a less than 30% chance.)
4 x Serpentis Bunker
2 x Serpentis Elevator
2 x Serpentis Lookout
2 x Coupling
Indestructible Structures
2 x Storage Silo
4 x Freight Pad
1 x Habitation Residential
1 x Crane
1 x Docked Mammoth
1 x Brothel
1 x Casino
1 x Roadhouse

Variation 2 (Two Silos)

Initial Group
1 x (Sentry) Tower Sentry Serpentis I (may leave 100 x Medium Hybrid Charge, 1:2? chance)
1 x (Sentry) Serpentis Light Missile Battery (may leave 100 x Light Missile, 1:2? chance)
2-3 x (Frigate) Coreli Agent/Spy (Trigger Wave 2)
Wave 2 (Triggered by destruction of Wave 1)
1-2 x (Frigate) Coreli Watchman
Wave 3 (Triggered by destruction of Wave 2)
2 x (Frigate) Coreli Safeguard
2 x (Destroyer) Corelior Sentinel
Wave 4 (Triggered by destruction of Wave 3)
2 x (Frigate) Coreli Guard/Protector
2 x (Destroyer) Corelior Soldier/Trooper
Wave 5 (Triggered by destruction of Wave 4)
2 x (Frigate) Coreli Defender/Protector
3 x (Destroyer) Corelior Infantry/Sentinel
Wave 6 (Triggered by destruction of Wave 5)
0-1 x (Destroyer Commander) Shadow Serpentis Soldier (low? chance to appear) (wreckage may contain Faction Ammo, Shadow Serpentis Silver Tag, and Meta Modules)
Destroyable Structures (These structures have not been observed to drop any loot, to a less than 30% chance.)
2 x Serpentis Lookout
1 x Cargo Rig
1 x Smugglers Den
1x Stationary Iteron V
1x Scanner Post

Bounties

Version 1: The bounties on the heads of the pirates in this anomaly add up to a total of approximately 153,000 - 155,000 ISK, payable by CONCORD.

Version 2: The bounties on the heads of the pirates in this anomaly add up to a total of approximately 215,000 ISK, payable by CONCORD.

Neither of these totals includes the bounty on the Faction spawn, if it occurs.

Escalation

It is not known for certain whether this anomaly will escalate to DED Complex. It is suspected that the Serpentis Refuge may lead to the Serpentis Narcotic Warehouses complex (Rated 3/10). The trigger for the escalation is uncertain.


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