Difference between revisions of "Angel Kickbacks"
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{{quote|Another hidden warehouse and this time a stiffer resistance. One location left, it better be something juicy. Warehouses filled with precious materials, or some rare weapons. A small "beep" emitting from one of your panels grabs your attention indicating that the flight schedule to the last location is ready. }} | {{quote|Another hidden warehouse and this time a stiffer resistance. One location left, it better be something juicy. Warehouses filled with precious materials, or some rare weapons. A small "beep" emitting from one of your panels grabs your attention indicating that the flight schedule to the last location is ready. }} | ||
− | This step takes you to Low sec. The complex is gated. First room has seven [[Frigates|frigates]] and three [[ | + | This step takes you to Low sec. The complex is gated. First room has seven [[Frigates|frigates]] and three [[Destroyer|destroyers]] in two groups. They aggro individually. Its 40km to the gate and it wont activate until all enemy are dead. The second room has 8-10 [[Frigates|frigates]], two [[Cruisers|cruisers]] and a Shadow Coreli Antagonist. The Antagonist has the loot which is a Coreli A-Type module. Easily completed in an Ishtar. |
{{ExplorationCategoryNavigation}} | {{ExplorationCategoryNavigation}} |
Revision as of 07:33, 14 March 2012
Angel Kickbacks | |
Escalates From | Serpentis Lookout |
Security | |
Regions | |
Max Stages | 4 |
Pirate type | Angel Cartel |
Contents
Escalation - Angel Kickbacks 1
First encounter is a two room engagement. At first you warp to a gate with three Serpentis destroyers and some frigates. The acceleration gate leads into a cloud with two warehouse structures and no NPC's.
Warp into the second room or destroy the faction NPC in the first room for a possible escalation.
Warehouses in second room have massive amounts of HP, unknown if they drop loot.
Escalation - Angel Kickbacks 2
At first you warp to a gate with three or four Serpentis destroyers and some frigates. The second room contains some frigates, destroyers, and one cruiser.
Warp into the second room or destroy the faction NPC in first room for a possible escalation.
Escalation - Angel Kickbacks 3
At first you warp to a gate with four or five Serpentis destroyers and three or four tier 2 frigates.
Warp into the second room or destroy the faction NPC in first room for a possible escalation.
Escalation - Angel Kickbacks 4
This step takes you to Low sec. The complex is gated. First room has seven frigates and three destroyers in two groups. They aggro individually. Its 40km to the gate and it wont activate until all enemy are dead. The second room has 8-10 frigates, two cruisers and a Shadow Coreli Antagonist. The Antagonist has the loot which is a Coreli A-Type module. Easily completed in an Ishtar.
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