Difference between revisions of "Angel Hideout"

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After destroying the Drug Lab spawn, this combat site may [[Escalating encounters|escalate]] to the [[Blue Pill (expedition)|Blue Pill]] expedition with this pop up message.
 
After destroying the Drug Lab spawn, this combat site may [[Escalating encounters|escalate]] to the [[Blue Pill (expedition)|Blue Pill]] expedition with this pop up message.
 
{{quote|While fighting the last defenders of this hideout, you noticed three of their ships warp out and disappear from radar. Your navigational computer has had a few minutes now to mull over the data they left and has come up with a probable destination in case you want to chase them.}}
 
{{quote|While fighting the last defenders of this hideout, you noticed three of their ships warp out and disappear from radar. Your navigational computer has had a few minutes now to mull over the data they left and has come up with a probable destination in case you want to chase them.}}
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Revision as of 14:01, 1 February 2012


Complex Details
Angel Hideout
Signature Strength  ?
Type Unknown
DED rating Unrated
Security Highsec
Known Regions Metropolis, Heimatar, Molden Heath
Pirate type Angel Cartel


Angel Hideout is a deadspace combat site found by Probing for exploration sites. It is found in high security systems within regions occupied by the Angel Cartel pirates. This combat site consists of 2 different areas accessed by an Acceleration gate. The gates will permit Frigates, Destroyers and their Tech 2 counterparts.

This combat site has multiple timed spawns after entering each area without destroying any of the NPC's. The NPC ship's encountered will be Frigate, Destroyer and Cruiser class. The names and amount of ships spawning may vary slightly from what is listed here.


First Area

Initial Spawn
1 x Gistii Outlaw (Frigate)
1 x Gistii Thug (Frigate)


2nd Spawn
3 x Gistii Ruffian (Frigate)
1 x Gistior Haunter (Destroyer)


3rd Spawn
1 x Gistii Raider (Frigate)
2 x Gistum Defeater (Cruiser)


Structures
1 x Abandoned Ship Yard
2 x Angel Bunker
2 x Angel Lookout
Asteroids
49 x Veldspar


Second Area

Initial Spawn
2 x Gistii Ambusher (Frigate)
2 x Gistum Defeater (Cruiser)


2nd Spawn
3 x Gistii Ambusher (Frigate)


3rd Spawn
3 x Gistii Nomad (Frigate)


4th Spawn
1 x Gistii Ambusher (Frigate)
2 x Gistum Marauder (Cruiser)


Structures
1 x Angel Drug Lab (Trigger)
1 x Abandoned Ship Yard
Asteroids
14 x Veldspar
1 x Scordite
Please note: Attacking the Drug Lab will spawn a group of frigates and complete the site. It's recommended that you always destroy it
Drug Lab Spawn
4 x Gistii Ruffian (Bonus Trigger)


Bonus Spawn
1 x Domination Hijacker (Commander Frigate)

Bonus

Destroying the Drug Lab spawn may trigger a Domination Commander NPC to spawn. The wreck may contain Faction loot and give Tech 2 salvage.

Escalation

After destroying the Drug Lab spawn, this combat site may escalate to the Blue Pill expedition with this pop up message.


"While fighting the last defenders of this hideout, you noticed three of their ships warp out and disappear from radar. Your navigational computer has had a few minutes now to mull over the data they left and has come up with a probable destination in case you want to chase them."


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