Difference between revisions of "Crimson Hand Supply Depot"
From Backstage Lore Wiki
m (Protected "Crimson Hand Supply Depot" [edit=sysop:move=sysop]) |
m (Fixing "Sentry guns" (they aren't a proper name, anyway)) |
||
Line 14: | Line 14: | ||
*3 Crimson <nowiki>Paladin</nowiki> | *3 Crimson <nowiki>Paladin</nowiki> | ||
*15 Destroyers ([[Serpentis]], [[Angel]] and [[Blood Raiders]]) | *15 Destroyers ([[Serpentis]], [[Angel]] and [[Blood Raiders]]) | ||
− | *2 [[Sentry | + | *2 [[Sentry guns]] |
===Room 2=== | ===Room 2=== | ||
Line 21: | Line 21: | ||
*2 Blood Stasis Tower | *2 Blood Stasis Tower | ||
*2 Blood Cruise Missile Sentry | *2 Blood Cruise Missile Sentry | ||
− | *3 [[Sentry | + | *3 [[Sentry guns]] |
*8 Crimson Squire ([[Destroyer]]) | *8 Crimson Squire ([[Destroyer]]) | ||
Line 38: | Line 38: | ||
===Command Sector=== | ===Command Sector=== | ||
− | Three of the [[Sentry | + | Three of the [[Sentry guns]] and the ''Crimson Lord'' aggro on entry. |
− | *14 [[Sentry | + | *14 [[Sentry guns]] |
*4 Blood Cruise Missile Battery | *4 Blood Cruise Missile Battery | ||
*6 Crimson Elder | *6 Crimson Elder |
Revision as of 07:17, 7 January 2009
Crimson Hand Supply Depot | |
Signature Strength | 0.6 |
Type | {{{type}}} |
DED rating | 6/10 |
Security | Lowsec, 0.0 |
Known Regions | Kador, Delve, Querious, Period Basis |
Pirate type | Blood Raiders |
Room 1
Gate Security (structure) contains key to the second room and an 11th Tier OPE.
- 3 Crimson Paladin
- 15 Destroyers (Serpentis, Angel and Blood Raiders)
- 2 Sentry guns
Room 2
Crimson Hand Container contains key to the third room and 12th Tier Overseer's Personal Effects.
- 4 Crimson Elder
- 2 Blood Stasis Tower
- 2 Blood Cruise Missile Sentry
- 3 Sentry guns
- 8 Crimson Squire (Destroyer)
Room 3
Crimson Sentinel is practically invulnerable, repairing both shield and armor almost completely every few seconds, as long as any non-NPC ships are with 50 km. It does not need to be destroyed to activate the gates. This structure drops the 13th Tier OPE.
- 3 Crimson Paladin
- 8 Crimson Elder
- 1 Crimson Sentinel (sentry)
Supply Sector
Contains a mix of Battleships, Cruisers, and Frigates. A Control Tower structure drops the 14th Tier OPE.
Room also contains a Acceleration Gate back to Room 3.
Command Sector
Three of the Sentry guns and the Crimson Lord aggro on entry.
- 14 Sentry guns
- 4 Blood Cruise Missile Battery
- 6 Crimson Elder
- 1 Crimson Lord (overseer), 5,000,000 bounty, drops Corpum A-type loot and a 15th Tier OPE.