Difference between revisions of "Talk:Missions guide"
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Since my page of Mission Specific Hardeners was removed. Can this area at least be made more clear and with better information? Guristas do Kinetic and thermal damage but how do you tank it? Well 85% of the dps is kinetic.--[[Contributor name:Jason Edwards|Jason Edwards]] 01:33, 12 December 2008 (UTC) | Since my page of Mission Specific Hardeners was removed. Can this area at least be made more clear and with better information? Guristas do Kinetic and thermal damage but how do you tank it? Well 85% of the dps is kinetic.--[[Contributor name:Jason Edwards|Jason Edwards]] 01:33, 12 December 2008 (UTC) | ||
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+ | :Hi Jason, the guide isn't locked and anyone is free to edit it at any time [[Contributor name:ISD Erilus Nex|ISD Erilus Nex]] 14:08, 12 December 2008 (UTC) |
Revision as of 08:08, 12 December 2008
This guide seems a bit outdated
I believe the following have changed since this was written:
I don't think -5 standing will make the navy ships attack you. That's stated twice in this article and again on the page about standings, but I don't think that's true. I've had -5 standing with the Gallente faction and I didn't have any trouble traveling around in their space. (unless you join factional warfare)
Also, I'm sure that one of the patches last year changed security status so that you can't go below -5 security any more. Only people who had lower than -5 before the change took effect can have lower than -5 security now.
There is also no mention of factional warfare missions or Marauder class ships, again leading me to believe this is an old guide. Swift Voyager 19:54, 10 December 2008 (UTC)
- I just tested this and they definitely attack you when you have below -5 standing towards the faction and the only cap, that I'm aware of, in standings is that you can't get above +5 standing from Concord anymore. ISD BH Inganam 20:40, 10 December 2008 (UTC)
Swift. Your diplomacy skill makes your -5 standing less than. Thusly they don't attack you.
Sec Status isn't capped at 5.0, Search Jason Edwards ingame on TQ.
- There still exist 2 Cosmos-like (1-run only) agents for Concord that will indeed get you over 5.0. Have also heard that commander or officer spawns in 0.0 will also get you a tiny increase above 5.0. Isorath 23:31, 10 December 2008 (UTC)
-Know your enemy- Is missing Concord -Ship Setups- Amarr does have ammo. The crystals are ammo. Abaddon is a beam ship Apoc is the pulse ship- has optimal bonus.
Final addition: Many missions have lag clouds and zooming out helps.--Jason Edwards 04:50, 11 December 2008 (UTC)
- It is possible to go to -10.0 still. Also when you write a comment please sign (~~~~) your comment so we know who's comment is who's. ISD Erilus Nex 23:14, 10 December 2008 (UTC)
Recovering Bad Standings
Due to interbus not offering storylines.
You could note that Mordu's Legion Command is ideal for recovering Caldari-Amarr standings.
While Servant Sisters of eve can recover Gallente; then Gallente can recover Minmatar. --Jason Edwards 05:04, 11 December 2008 (UTC)
Know your enemy
Since my page of Mission Specific Hardeners was removed. Can this area at least be made more clear and with better information? Guristas do Kinetic and thermal damage but how do you tank it? Well 85% of the dps is kinetic.--Jason Edwards 01:33, 12 December 2008 (UTC)
- Hi Jason, the guide isn't locked and anyone is free to edit it at any time ISD Erilus Nex 14:08, 12 December 2008 (UTC)