Difference between revisions of "Blood Raider Psychotropics Depot"
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:6 x {{ShipType|Battlecruiser}} Corpatis Bishop | :6 x {{ShipType|Battlecruiser}} Corpatis Bishop | ||
:5 x {{ShipType|Battlecruiser}} Corpatis Seer | :5 x {{ShipType|Battlecruiser}} Corpatis Seer | ||
− | :3 x {{ShipType|Battleship}} Corpus Harbinger {{EWar|Energy Neutralizing}} | + | :1-3 x {{ShipType|Battleship}} Corpus Harbinger {{EWar|Energy Neutralizing}} (Neutralizing range 25km) |
:1 x {{ShipType|Battleship}} Corpus Oracle | :1 x {{ShipType|Battleship}} Corpus Oracle | ||
− | :2 x {{ShipType|Battleship}} Corpus Monsignor | + | :2-4 x {{ShipType|Battleship}} Corpus Monsignor |
:2 x {{ShipType|Battleship}} Corpus Apostle | :2 x {{ShipType|Battleship}} Corpus Apostle | ||
Revision as of 15:37, 4 December 2014
Blood Raider Psychotropics Depot | |
Signature Strength | 2.5% (high) 5.0% (low) |
Type | Unknown |
DED rating | 5/10 |
Security | Highsec, Lowsec |
Known Regions | ? |
Pirate type | Blood Raider |
Room 1
- Initial Group
- 1x (Sentry) Blood Raider Sentry Gun
- 10x (Frigate) Corpii Engraver
- 11x (Frigate) Corpii Reaver
- 6x (Cruiser) Corpum Dark Priest
- 1x (Cruiser) Corpum Shadow Siege
- 1x (Battlecruiser) Corpatis Bishop
- 1x (Battlecruiser) Corpatis Seer
- 2-3x (Battleship) Corpus Archbishop (Energy Neutralizing) (Neutralizing range 25km)
- 0-1x (Battleship) Corpus Harbinger (Energy Neutralizing)
Room 2
- Initial Group
- 8 x (Sentry) Blood Raider Sentry Gun
- 3 x (Frigate) Corpii Reaver
- 3 x (Frigate) Corpii Engraver
- 2 x (Destroyer) Corpior Converter
- 1 x (Destroyer) Corpior Visionary
- 1 x (Cruiser) Corpum Shadow Sage
- 2 x (Cruiser) Corpum Arch Priest
- 1 x (Cruiser) Corpum Dark Priest
- 1 x (Cruiser) Corpum Arch Sage
- 6 x (Battlecruiser) Corpatis Bishop
- 5 x (Battlecruiser) Corpatis Seer
- 1-3 x (Battleship) Corpus Harbinger (Energy Neutralizing) (Neutralizing range 25km)
- 1 x (Battleship) Corpus Oracle
- 2-4 x (Battleship) Corpus Monsignor
- 2 x (Battleship) Corpus Apostle
Room 3
- Initial Group
- 9 x (Sentry) Blood Raider Cruise Missile Battery
- 1 x (Sentry) Blood Raider Heavy Missile Battery
- 2 x (Sentry) Blood Raider Light Missile Battery
- 9 x (Sentry) Blood Raider Sentry Tower
- 3 x (Sentry) Blood Raider Stasis Tower (Stasis Webifier)
- 6 x (Frigate) Corpii Engraver
- 1 x (Frigate) Corpii Worshipper
- 4 x (Frigate) Corpii Reaver
- 1 x (Destroyer) Corpior Visionary
- 5 x (Cruiser) Corpum Dark Priest
- 5 x (Cruiser) Corpum Shadow Sage
- 2 x (Battleship) Corpus Cardinal
- 1 x (Battleship) Corpus Archbishop (Energy Neutralizing)
- 2 x (Battleship) Corpus Apostle
- 1 x (Battleship) Corpus Oracle
- 1 x (Overseer Battlecruiser) Exsanguinator (wreckage always contain 18th Tier Overseer's Personal Effects, and optionaly may contain Dark Blood modules, Corpum B-Type modules)
The last room is tough. Make sure you have a decent tank and get rid of the stasis towers and the cruisers as fast as possible. If you fail to do so, the damage will be overwhelming. Warping out and back again will not work, because all enemy ships will wait at the warp-in of the third room and apply their dps instantly.
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