Difference between revisions of "Serpentis Prison Camp"

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m (Fourth Room)
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* 4 x serpentis sentry guns
 
* 4 x serpentis sentry guns
 
*  8 x advanced crusiers  
 
*  8 x advanced crusiers  
* 20-30 x frig/destroyers
+
* 20-30 x frig/destroyers {{EWar|warp scramble}}
** Scrams
+
 
* 10 x battlecruisers 6 x battleships
 
* 10 x battlecruisers 6 x battleships
* 1 x [[serpentis outpost|serpentis prisoner isolation facility]]
+
* 1 x [[serpentis outpost|serpentis prisoner isolation facility]] {{EWar|stasis webbifier}}
** webs
+
 
** shoots inferno citadel torps (2000 Thermal)
 
** shoots inferno citadel torps (2000 Thermal)
  

Revision as of 04:04, 17 May 2012


Complex Details
Serpentis Prison Camp
Signature Strength 2.5%
Type Unknown
DED rating 8/10
Security 0.0
Known Regions Sindicate, Solitude,
Pirate type Serpentis Corporation


This is an 8/10.

You may receive this as an escalation from a Serpentis Hub.

Basic Overview

Onboard communication systems have picked up a Serpentis signal imbedded in a local entertainment broadcast. A Serpentis prison camp is located in a nearby system.

Backtracing signal.

Location found. Coordinates uploaded to the Expedition panel.

Gated Deadspace with 4 rooms. Recommended use a high tank pilot to enter first. Need lots of DPS for the last structure, so probably not soloable.

Spawn Details

First Room

  • 6 x destroyers
  • 2 x Core Admirals(long range)

Second Room

Just a bit harder this time. 6 groups.

  • 17 x destroyers
  • 6 x battlecruisers
  • 4 core admirals ( long range)
  • 1 core rear admiral ( long range)
  • 2 core vice admirals ( short range).

Third Room

  • 13 x destroyers
  • 4 x sentry guns
  • 4 x cruisers
  • 5 x battlecruisers
  • 3 core admirals(long range)
  • 1 core high admiral and vice admiral(short range)
  • 1 core rear and port admiral ( long range).

Possible Shadow Serpentis Grand Admiral

Fourth Room

Approaching the Administrative Complex

The panicked comms I am reading indicate that an administration facility on the other side of this gate houses a stockpile of experimental Serpentis tech.

My best guess is the facility will be the one that shoots back.

  • 4 x stasis towers
  • 4 x serpentis sentry guns
  • 8 x advanced crusiers
  • 20-30 x frig/destroyers (warp scramble)
  • 10 x battlecruisers 6 x battleships
  • 1 x serpentis prisoner isolation facility (stasis webbifier)
    • shoots inferno citadel torps (2000 Thermal)

Outpost has a chance to drop core b-type loot and a Vindicator BPC.

No spawns from shooting it.

Is not susceptible to the +50km range trick to prevent the massive regeneration.


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