Difference between revisions of "Raging Sansha"

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==Details==
 
==Details==
 
The same agent as the previous mission offers this mission.  This is a combat mission consisting of four waves of enemies.  The last ship killed in the final wave triggers mission completion.
 
The same agent as the previous mission offers this mission.  This is a combat mission consisting of four waves of enemies.  The last ship killed in the final wave triggers mission completion.
 +
 +
There are two neutral ships (White) under attack at the mission location - 2 x Slave Transport (Civilian Amarr Bestower).
  
 
==Enemies==
 
==Enemies==

Revision as of 04:13, 7 March 2012


Epic Mission Arc: Right to Rule
Mission 1.4: Raging Sansha

Introduction

This is the fourth mission of the Amarr Epic Arc "Right to Rule". There should not be any standing requirement. The mission starts in Nayheen.

Overview

Agent: Kandus Sandar
Mission type: Combat, Arc Mission
Recommended Damage: EM/Therm
Recommended Resists: EM/Therm
System Start: Nahyeen
Deadspace: Yes
Previous Mission: Mission 1.3: The Outclassed Outpost
Next Mission: Mission 1.5: Cowardly Commander

Mission Briefing

"This needs to be taken care of quickly, <char_name>. Another group of Sansha's Nation ships has launched an attack. This time, they targeted a slave convoy belonging to – take a guess – Lord Touraj Miyan.

However, we've got word that an unusual ship joined the Sansha in the attack. The transmission cut off before we could get concrete details on who or what it was, but I'm willing to bet it's the commander of the bunch. The fleet is large, but should be a non-issue for a capsuleer.

Stop the Sansha and their commander."


Objective

Destroy the Sansha ships; capture their commander if possible.

Details

The same agent as the previous mission offers this mission. This is a combat mission consisting of four waves of enemies. The last ship killed in the final wave triggers mission completion.

There are two neutral ships (White) under attack at the mission location - 2 x Slave Transport (Civilian Amarr Bestower).

Enemies

Elite Frigates web and scramble.

Wave 1 is triggered by killing one of the cruisers in the Initial Group.
Wave 2A triggered by killing one of the elite frigates in Wave 1.
Wave 2B triggered by killing one of the elite cruisers in Wave 1.

Attack Sansha Commander first to make him run away.

Initial Group: (31-54km)
4x Elite frigates (Centii Loyal Savage/Manslayer) Tracking disruptor
2x Cruisers (Centum Juggernaut) Tracking disruptor - Trigger (Wave 1)
2x Elite cruisers (Centum Loyal Mutilator)
3x Battlecruisers (Centatis Daemon)
5x Battleships (Centus Dread Lord/Overlord)
1x Battleship (Sansha Commander - Centus Tyrant)

Wave 1: (85-87km)
4x Elite frigates (Centii Loyal Servant/Butcher) Web / Scram - Trigger (Wave 2A)
2x Elite cruisers (Centum Loyal Execrator/Slaughterer) Tracking disruptor

Wave 2A: (50km)
1x Cruiser (Centum Torturer) - Trigger (Wave 2B)

Wave 2B: (22-38km)
1x Elite frigates (Centii Loyal Manslayer/Plague)
3x Elite cruisers (Centum Loyal Torturer/Slaughterer/Mutilator) Tracking disruptor
1x Battleships (Centus Plague Lord) Tracking disruptor.

Completion

"Good job, but it's not over yet. I've got a lock on the commander that ran away."


Rewards

1 million ISK
Bonus: 1.1 million ISK if completed within 6 hours.
Bounty: 12.1 million ISK
Average Loot Value (Refined): Unknown
Average Salvage Value: Unknown
Total: 14.2 million ISK
Standings Increase: 4.59% with Ministry of Internal Order

Notes

This mission can be accepted and completed remotely.

Must be able to tank several battleships.

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