Difference between revisions of "Crimson Hand Supply Depot"
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m (Nice writeup, just adding a bit of info.) |
m (Protected "Crimson Hand Supply Depot" [edit=sysop:move=sysop]) |
(No difference)
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Revision as of 07:29, 13 December 2008
Crimson Hand Supply Depot | |
Signature Strength | 0.6 |
Type | {{{type}}} |
DED rating | 6/10 |
Security | Lowsec |
Known Regions | Kador, ___ |
Pirate type | Blood Raider |
Room 1
Gate Security (structure) contains key to the second room and an 11th Tier Overseer's Personal Effects.
- 3 Crimson Paladin
- 15 Destroyers (Serpentis, Angel and Blood Raider)
- 2 Sentry Guns
Room 2
Crimson Hand Container contains key to the third room and 12th Tier Overseer's Personal Effects.
- 4 Crimson Elder
- 2 Blood Stasis Tower
- 2 Blood Cruise Missile Sentry
- 3 Sentry Guns
- 8 Crimson Squire (Destroyer)
Room 3
Crimson Sentinel is practically invulnerable, repairing both shield and armor almost completely every few seconds, as long as enemy ships are with 50 km. It does not need to be destroyed to activate the gates.
- 3 Crimson Paladin
- 8 Crimson Elder
- 1 Crimson Sentinel (sentry)
Supply Sector
(no info)
Command Sector
Three of the Sentry Guns and the Crimson Lord aggro on entry.
- 14 Sentry Guns
- 4 Blood Cruise Missile Battery
- 6 Crimson Elder
- 1 Crimson Lord (overseer), 5,000,000 bounty, drops Corpum A-type loot and a 15th Tier Overseer's Personal Effects.