Difference between revisions of "Blood Raider Outpost"

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(Room 2)
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== Room 2 ==
 
== Room 2 ==
   When you arrive, enemies are divided into 2 groups within 40+ km.
+
   When you arrive, enemies are divided into 2 groups within 40+ km. After some time (or hitting a trigger) a new wave might spawn a new wave with possible faction rat in it. This faction rat is also a trigger for escalation.
  
 
   3x Corpatis Phantom [BC]
 
   3x Corpatis Phantom [BC]
Line 54: Line 54:
 
'''Escalation'''
 
'''Escalation'''
  
Escalation message is triggered by destroying all Blood Raider Bunkers in second room (last bunker dropped a laser crystal for me).
+
Escalation message is triggered by destroying all Blood Raider Bunkers in second room (last bunker dropped a laser crystal for me) or killing the possible faction rat in the second wave.
  
 
Save The Slaves - "Among the bits of information picked up by your scanners as you go through the remains of this outpost, there are accounts of slaves being delivered to here from a place not too far away."
 
Save The Slaves - "Among the bits of information picked up by your scanners as you go through the remains of this outpost, there are accounts of slaves being delivered to here from a place not too far away."

Revision as of 09:59, 10 January 2013


Complex Details
Blood Raider Outpost
Signature Strength  ?
Type Unknown
DED rating Unrated
Security Highsec, Lowsec
Known Regions Genesis, Aridia, Kador
Pirate type The Blood Raider Covenant


-Ship type cap: Known to fit up to battleship class.

Room 1

 When you arrive, enemies are within 50 km.
 4x Corpatis Fanatic [BC]
 2x Corpatis Phantom [BC]
 4x Corpatis Engraver [FR]
 4x Corpum Arch Priest [CR]
 4x Elder Corpum Arch Priest [BC]

Structures:

 4x Corpum Arch Priest [CR]
 4x Elder Corpum Arch Priest [BC]

Structures:

 4x Blood Raider Bunker (no loot)

Asteroids:

 None

Room 2

 When you arrive, enemies are divided into 2 groups within 40+ km. After some time (or hitting a trigger) a new wave might spawn a new wave with possible faction rat in it. This faction rat is also a trigger for escalation.
 3x Corpatis Phantom [BC]
 6x Corpii Reaver [FR]
 3x Corpior Visionary [FR]
 3x Corpum Dark Priest [CR]
 3x Corpum Sage [CR]
 1x Corpum Shadow Sage [CR]
 1x Elder Corpii Seeker [FR]

Structures:

 5x Blood Raider Bunker (no loot)

Asteroids:

 None

Escalation

Escalation message is triggered by destroying all Blood Raider Bunkers in second room (last bunker dropped a laser crystal for me) or killing the possible faction rat in the second wave.

Save The Slaves - "Among the bits of information picked up by your scanners as you go through the remains of this outpost, there are accounts of slaves being delivered to here from a place not too far away."

Expedition

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