Difference between revisions of "Blood Raider Psychotropics Depot"
From Backstage Lore Wiki
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;9 x Blood Raider Sentry Tower | ;9 x Blood Raider Sentry Tower | ||
;3 x Blood Raider Stasis Tower {{EWar|web}} | ;3 x Blood Raider Stasis Tower {{EWar|web}} | ||
− | ;1 x {{ShipType| | + | ;1 x {{ShipType|Battlecruiser Commander}} Exsanguinator ([[18th Tier Overseer's Personal Effects]], Dark Blood modules, Corpum B-Type modules) |
{{quote|Not just any cultist can become one of the Blood Raiders' elite Exsanguinators. There has to be something of extraordinary value somewhere in that wreck.}} | {{quote|Not just any cultist can become one of the Blood Raiders' elite Exsanguinators. There has to be something of extraordinary value somewhere in that wreck.}} |
Revision as of 09:53, 4 September 2012
Blood Raider Psychotropics Depot | |
Signature Strength | 2.5% (high) 5.0% (low) |
Type | Unknown |
DED rating | 5/10 |
Security | Highsec, Lowsec |
Known Regions | ? |
Pirate type | Blood Raider |
Room 1
Initial Group
- 21x (Frigate)
- 7x (Cruiser)
- 2x (Battlecruiser)
- 3x (Battleship)
- 1x Blood Raider Sentry Gun
Room 2
Initial Group
- 6 x (Frigate)
- 3 x (Destroyer)
- 5 x (Cruiser)
- 11 x (Battlecruiser)
- 8 x (Battleship)
- 8 x Blood Raider Sentry Gun
Room 3
Initial Group
- 11 x (Frigate)
- 1 x (Destroyer)
- 10 x (Cruiser)
- 6 x (Battleship)
- 9 x Blood Raider Cruise Missile Battery
- 1 x Blood Raider Heavy Missile Battery
- 2 x Blood Raider Light Missile Battery
- 9 x Blood Raider Sentry Tower
- 3 x Blood Raider Stasis Tower (web)
- 1 x (Battlecruiser Commander) Exsanguinator (18th Tier Overseer's Personal Effects, Dark Blood modules, Corpum B-Type modules)
The last room is tough. Make sure you have a decent tank and get rid of the stasis towers and the cruisers as fast as possible. If you fail to do so, the damage will be overwhelming. Warping out and back again will not work, because all enemy ships will wait at the warp-in of the third room and apply their dps instantly.
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