Talk:IGB Javascript Wish List

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ShowInfo for any ID not working

Can somebody please check that I am not doing something wrong, I can't get <INPUT TYPE='button' NAME='myButton' VALUE='Show' onClick='Client.ShowInfo(3010078)'> to 'popup' the show info. It should show the agent info window. I also do not get any response from <INPUT TYPE='button' NAME='myButton' VALUE='show' onClick='Client.ShowInfo(60012400)'> for show info on a station. If I replace with the an item id all works fine e.g. <INPUT TYPE='button' NAME='myButton' VALUE='show' onClick='Client.ShowInfo(597)'>. So is it me or if the showinfo not fully implemented?--Baron Rob 14:36, 6 October 2009 (UTC)

ShowInfo is implemented only for type IDs atm. I've already edited the page to undo my erroneous change; it's waiting for approval. --Haskell 14:46, 6 October 2009 (UTC)
Thanks for the update, I thought it was something at my end :) --Baron Rob 14:58, 6 October 2009 (UTC)

Types of interactions with the client.

There are more types of interactions with the client then just a JavaScript call. Already we have an event listed for session change. What about handling drag and drop events where say a contract is dragged into the IGB window and dropped. Or a ship fitting is dragged into the window and dropped. I think that is also something we should target for ideas.

Really just making the interaction between the client and the browser as seamless as possible.

Need Fleet Interaction Functions

In the old IGB you could click on a link to a fleet and join that fleet. Now that the old-style links are not being implemented, there needs to be a javascript function to implement joining a fleet. I'd suggest a leave fleet counterpart as well. There are a lot of corporations and alliances using fleet management IGB sites that require the ability to have a link to the fleet to really fulfill their purpose. --Twistalous 08:46, 9 October 2009 (UTC)

With the new Fleet Finder being implemented in game this may not really be a necessary thing. --Sky Grunthor 08:12, 9 October 2009 (CST)

Possibly, though some of us have very, very elaborate fleet tracking tools that we use that we'd rather not see rendered obsolete. :) --Twistalous 21:51, 15 October 2009 (UTC)

AddBudy functionality

I am in great need of this functionality; for when is it planned to be implemented.

This functionality can be greately improved if also you can add the folder as a param. Maybe 2 implementations of the addBuddy?

Me and my corpmates are very disappointed that still no solution, to this lost functionality of the old IGB, is embedded in Tyrannis. We need the addcontact desperately (CCP?).

Drag'n'Drop

I am under the impression that the ability to Drag and drop objects from game into the IGB was once possible. Could it be possible to add a method/function that expects an eveOnline client object and reads maybe a toString, or 'droppable' data type?

--Natrixs 1610, 8 May 2012 (EST)
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