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- ...come to life momentarily through the use of “actor” characters. These characters are controlled by CCP staff. ...mple, they will be in NPC corporations such as [[CONCORD]], or [[CreoDron (NPC corporation)|CreoDron]].9 KB (1,404 words) - 05:02, 2 March 2016
- * [[Template:NPC|NPC]] - similar to the above template, but for non-player characters. * [[Template:NPC_(corporation)|NPC Corporations]] - Side bar for NPC corps.5 KB (686 words) - 03:57, 22 October 2019
- ...region of Stain, which is historically very hard to control because of the NPC-controlled stations and open docking rights there. ...5P-AIP to satisfy their curiosity. It is widely believed that many neutral characters took this opportunity to make strategic bookmarks of some usually defended32 KB (5,310 words) - 11:43, 30 March 2019
- [[Category:Jove]][[category:NPC Characters]][[Category:Jove NPC Characters]] ...an]] student of [[Gorda Hoje]] founded the [[Society of Conscious Thought (NPC corporation)|Society of Conscious Thought]] in [[timeline|AD 23044]] with t926 B (130 words) - 04:35, 28 February 2016
- ...f most players under one banner - somewhere in the region of 5,700 players/characters. ...and entirely before Outposts, they had little they could rely on but their NPC stations. XF once controlled vast swaths of rich Angel Cartel territory.9 KB (1,427 words) - 09:18, 28 February 2016
- ...A]] space. They quickly gained a reputation of crazy blobs of two week old characters flying [[Frigates|frigates]] and blowing up lots of expensive hardware. Sho ...ng the proper newbies, they were directed to leave the corp and go back to NPC corps. A chat channel was created during this time so they could operate as45 KB (7,057 words) - 14:05, 14 March 2014
- '''Agents''' are non-player characters ([[NPC|NPCs]]) responsible for managing the empire and faction generated [[mission Agents can be found in [[Station|station]] in highsec, lowsec, and NPC nullsec. Some agents are also available in space, and will typically have a13 KB (2,136 words) - 20:07, 13 January 2018
- [[Category:Caldari NPC Characters]]5 KB (791 words) - 00:30, 13 January 2018
- [[Category:Npc characters]]581 B (86 words) - 00:32, 13 January 2018
- [[Category:Npc Corporations]][[Category:Amarr Empire NPC Corporations]] {{Template:NPC (corporation)3 KB (308 words) - 19:18, 18 January 2018
- [[Category:NPC Characters]]779 B (108 words) - 03:16, 13 January 2018
- ...tus|security status]] loss). However, shooting a [[FW|FW]] pilot part of a NPC [[Corporation|corporation]] Militia will result in [[Standing|standing]] lo As a reminder, there are four different types of NPC security forces in high-security space, triggered by different conditions:18 KB (2,727 words) - 00:21, 1 February 2018
- ...ns and place and accept contracts between players for assets, services and characters. ...roportion of the in-game economy is player driven; non-player character ([[NPC]]) merchants supply some basic [[blueprint]]s, [[items]] and trade goods. P3 KB (535 words) - 18:56, 30 January 2018
- ...ore powerful frigates. When you lose your ship in EVE, whether it is to an NPC or another player and you don't have any more ships lurking around, you wil ...e you alone after, giving you plenty of time to get to safety. Real player characters, like you and me, however, have the ability to pod you and will do so unles89 KB (15,644 words) - 18:17, 1 February 2018
- ...21st of September 2009, 0rizen is now part of the [[24th Imperial Crusade (NPC corporation)|Amarr Faction Warfare Militia]]. ...position can also be given through honorary means. For example, alternate characters of old capsuleers can get their Officer Status rapidly compared to other ca13 KB (2,073 words) - 21:11, 3 February 2018