Frontier in flames
First escalation: Frontier in Flames (Part 1)
You warp in to land on a gate, guarded by a Dark Blood BS along with a few other BS's, frigs, and cruiser/bc's.
The gate leads to a room with a single Elder Blood frig. Killing the frig may trigger a further escalation.
Second escalation: Frontier in Flames (Part 2)
Site is not gated.
Initial spawn consists of a Dark Blood BS along with a few other bs's, frigs, and cruiser/bc's that are about 130km+ away. A second group spawns a few seconds later on the right side of the first spawn. It's roughly identical minus the faction spawn A third group spawns after the second spawn, inbetween the first two spawns for a total of about 12 bs's. Once all the spawns are killed a 4th group will spawn containing around 5 bs's and 3-4 hacs. There are also two stasis towers in this area about 140km from the warp in that are quite annoying. These towers have grid-wide range and slow you down to around 10 m/s if you are in a battleship.
you can warp to one of the mission structures behind the web batteries to get into range, blow up the web batteries then you're free
Chance of a further escalation upon killing the Blood Outpost Station (structure).
Third escalation: Frontier in Flames (Part 3)
You warp in to land on a gate guarded by:
Dark Blood BS 5-8 Corpus Popes around 8 smaller ships including Elder blood frigates
The gate to the second room is unjammed. Activating the gate lands you in an empty room, save for a guidance beacon 80km from warp in. Approach it to about 20km to get a chance at a further escalation.
Final escalation: Frontier in Flames (Part 4)
Message > A peaceful station, where transport ships get refitted and refuelled. Almost too peaceful...
Site is not gated. You may want to drop a carrier on it.
First and second wave appear in about 5 minute intervals within 50km of the warpin beacon and consist of 6-8 BS (Patriarchs or Popes) plus up to 4-8 assorted support ships (hacs, inties, BC's). Third wave is about 100km off, has 5-7 BS and an overseer called Captain Blood Raven. Captain Blood Raven cannot be kited as he hits just fine from 140-150km's and deals around 1700 dps before resists. His default orbit is around 49km but he moves as fast as all the other bs. He armor tanks about 1k-1.2k dps because he has very high resists.
Captain Blood Raven has a 25m bounty and drops Dark Blood loot and possibly battleship sized A-type loot.
Note: Agressing the Trucker station is what causes the Space Trucker BS and Frigs to spawn. They seem to be angel BSs and between them, the corpus ships and the overseer it made the site untankable for a BS + priest.