Drone protocols (CSM)

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Note: Similar/Related proposals Drone improvements (CSM), Drone implants (CSM), Drone protocols (CSM), Drone quirky behaviour (CSM) and Drone stance interface (CSM) should be considered as a group.

Stats

Raised by: Bunyip
Submission Date: 01-01-2009
Issue ID: 0201-15-0101

Summary

Pretty much everybody in the game has experienced the pain of losing drones in missions due to disconnects, and this idea seeks to resolve that. Included below is a list of options to help mitigate the pain by making drones act more logically.

Potential Solutions

  • Drones automatically return to ship upon disconnect
    • Pros
      • Drones are saved, allowing the mission-runner to continue where he left off.
    • Cons
      • The ship would be locked into combat for a short time as the drones return.
      • Drones no longer are shot by the pirates upon disconnection, slightly increasing their longevity.


  • A new skill - Drone Protocols - determines how far the drones return from before warping off
    • Pros
      • Sets an emergency warp-back range, allowing most if not all drones to return to the ship.
    • Cons
      • Creates a new ‘must train’ skill for drone users or other advanced mission runners.
      • Creates an unpredictable variance in mission rewards, as some meta 1+ goods have extremely high ISK values.


  • Drones can be tractor beamed back to the ship
    • Pros
      • Less space needed to fly to the drones to get them back onto the ship.
    • Cons
      • The ship would still need to fly closer to the drones to re-activate them.
      • Drones may still be destroyed by pirates while the pilot is offline.


  • Drones return to the warp-in beacon when the pilot disconnects
    • Pros
      • Drones are automatically awaiting pickup by the pilot upon his re-entry.
    • Cons
      • Drones still suffer damage from NPC attacks while they return to the beacon.

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