Talk:Combat Boosters

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Booster types

The article should at least contain the different types of boosters and what they do.


Synth Booster: 3 % bonus, no side effects, legal

Standard Booster: 20% bonus, 20% malus for side effects, illegal

Improved Booster: 25% bonus, 25% malus for side effects, illegal

Strong Booster: 30% bonus, 30% malus for side effects, illegal


Blue pill = shield boost / slot 1

Exile = armor rep / slot 1

Mindflood = capcitor / slot 1

X-Instinct = signature radius / slot 1


Drop = tracking / slot 2

Frentix = optimal range / slot 2

Sooth Sayer = falloff / slot 2

Crash = missile explosion radius / slot 3


Side effects

An example of the side effects and how they work should be included. For each of the mentioned side effects there is a certain chance to kick in. If you are lucky you won't recieve any side effects and are in heaven, more or less. If you are unlucky you recieve all the side effects and then you will experience a real horror trip.

The skill neurotoxin recovery should be mentioned which reduces the chances of sideeffect.


The page isn't locked, if you want to change or add content you are free to do so ISD Erilus Nex 15:18, 12 December 2008 (UTC)

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