Sansha Provisional HQ

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Revision as of 08:56, 20 April 2010 by Iwannah Spankjoo (Talk)

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Complex Details
'Sansha Provisional HQ'
Signature Strength  ??
Type {{{type}}}
DED rating  ?
Security 0.0
Known Regions Providence, Catch, Stain, Esoteria
Pirate type Sansha


Room 1

Spawn 1
5 Battleships
2 Cruisers
3 Frigates
8 Sentry Towers
2 Stasis Towers
Spawn 2 (possibly triggered by killing Stasis Towers?)
7 Battleships
3 Cruisers
3 Frigates
Spawn 3
8 Battleships
3 Cruisers
2 Frigates

Room 2

In this room there will be a Sansha Provisional HQ. Shooting it will trigger a grid wide smartbomb, which does 10000 explosive damage. There probably is a delay/cooldown for the smartbomb. First one can be triggered by the tank who enters the room before DPS. 2nd when triggering 2nd spawn after killing the initial spawn. 3rd when killing the HQ, after all rats were cleared. HQ does not drop loot, so it can be avoided.

Initial Spawn (100km away from warpin)
5 Battleships
3 Cruisers
2 Frigates
12 Cruise Missile Batteries
1 Sansha Provisional HQ
Spawn 2
1 True Sansha Battleship
7 Battleships
7 Cruisers
Additional Spawn (triggered by shooting the True Sansha)
2 Battleships
2 Frigates


Upon killing the True Sansha battleship, you may receive escalation to The Ancient City.

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