Serpentis Logistical

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Revision as of 21:34, 19 December 2009 by Rab See (Talk)

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Complex Details
Serpentis Logistical Outpost
Signature Strength NA
Type {{{type}}}
DED rating
Security 0.3
Known Regions Cloud Ring, Essence
Pirate type Serpentis
Serpentis Logistical Outposts are Cosmic Signature that can be found with 4 Scan Probes.

This is an A-Class repair and resupply post, operated by the Serpentis. Not only is it important to their operations, but has also been rumored to be one of many hideouts utilized by their resistance movement. They are supposedly planning a revolt against the vicious oppression of the shadowy ruling body, the Furies, and will defend themselves and their compatriots with vicious resistance if attacked.


Running the Complex

Expect to have sensor dampeners used against you by both the cruiser and battleship sized NPCs. Be prepared to tank around 1200 DPS (thermal/kinetic and this might be cutting it close for some rooms) while having to be cap stable(so full passive shield or logistics help.) Also be prepared to kill between 3 and 6 tackling frigates per room.

First Room:

On warp in there are 2 frigates, 4 elite cruisers, and 2 battleships. Several respawns happen when you destroy the trigger ships.

Trigger 1: 3 frigates

Trigger 2: 2 cruisers

Trigger 3: 2 battleships and 2 cruisers


Second Room:

2 Energy Neutralizer towers sometimes spawn a minute or two after your initial warp in. The room has several sentry/missile towers, 6 frigates, 4 cruisers, and 10 battleships. More frigates will spawn as you kill the trigger ships.

Third Room:

Several sentry/missile towers, 6 frigates, 6 cruisers/BC, and 10 battleships will be in this room. A Shadow battleship may be present in this room.

It's likely upon the destruction of the last ship you will receive a escalation. The escalation is slightly more difficult than the original plex. The same tactics and ships should be able to complete it however.

Escalation First Room:

There is no gate for this room. This room has 4 energy neutralizer towers, several sentry/missile towers, 6 frigates, 9 cruisers/BC, and 9 battleships. The energy towers are between 50 and 70 km away from the warp in point. If you're trying to solo this plex you will likely not be able to target the nuet towers because the cruisers and several BS will be heavily sensor dampening you. More tackling frigates may spawn upon the destruction of the first wave of frigates or the energy neutralizers.

Escalation Second Room:

This room starts with 6 frigates, 6 cruiser/BC, and 10 battleships. After a trigger or timer several sentry/missile towers will spawn along with a single energy neutralizer tower. (Haven't finished this room yet so no idea beyond this point.)

Several more BS, Cruiser/BC and Frigate spawns occur - up to 8 BS at a time. DPS is heavy. Eventually - I counted 5 spawns, a Serpentis Overseer 'Uehiro Katsen' appears - he does heavy closerange damage, and webs and warp scrams. He dropped significant loot. Take him out fast, as at least one more spawn appears after him.

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