0rizen Nation (Player alliance)

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Name 0rizen Nation
Ticker 0RN
Type 0.0
Founded November 25th, 2009
Status Active
Contact details
Alliance CEO Yllej Gniht
Diplomat(s) Legion Reaver
Kartelian
Rigby Jess
Jan Po
Public Channel 0rizen
Website [ ]
Corporations
Executor 0rizen
Members


0rizen Nation is the logical step in the evolution of 0rizen's history. The 0rizenese population has been thriving in a democracy, overlooked by politicaly different Alliances since its inception. Now, the 0rizenese population is proud to be their own masters, and building up their numbers in a democratic way of life.

History

Alliance Creation

Through deliberations inside the 0rizen Corporation, consensus has been achieved to create our own Alliance. Thus, 0rizen Nation was born on the 25th of November, 2009.

Political Structure

Representative Democracy

Through intense deliberations inside the 0rizen Corporation, it has been decided that the Alliance Level Political Structure would be a representative democracy. Moreover, we chose a presidential system, or something as close as possible to that, as allowed by the CCP Mechanics and the relative movement of capsuleers.

How a Law is made

The Executor can propose a Law to the House or the House can propose one. After that, the House needs to vote on it and obtain a majority vote (50%+1) for it to move on. From there, the Law moves to the Senate, and this Senate has to vote on that Law at a strong majority (66%) for it to move on.

When a Law has been approved by both the House and the Senate, the Executor signs the Law for it to be official. Once it has been made, the Tribunal makes sure that this Law is enforced.

Although it is a simplistic Presidential System, we feel that it is the closest that we can have inside EVE Online.

Alliance Divisions

0rizen Nation is composed of the 0rizen Executor Corporation and its 2 Daughter Corporations.

0rizen Shipyards and Inventions [0RSI]

This is effectively the hearth and soul of the Science and Industry strength of 0rizen Nation. In there, only the most dedicated Science and Industry capsuleers can be recruited from the 0rizen Executor Corporation.

0rizen Special Warfare and Tactics [0SWAT]

This is effectively the best of the best fighters of the 0rizenese population. In there, only the most dedicated PvP capsuleers can be recruited from the 0rizen Executor Corporation.

Constitution

Chapter 0

Statement of acceptation

  • 0 - By this article, it is understood that any prior Constitution is abolished and that this here present Constitution is now the accepted one.

...

Chapter I

General application dispositions

Section I

Definitions

  • 1 - "The Executor" is understood to be the CEO of the Executor Corporation of the Alliance.
  • 2 - "Executor Corporation" is understood to be the original 0rizen Corporation.
  • 3 - "Member Corporation" is understood to be a Corporation inside the Alliance.
  • 4 - "War Time Status" is a special circumstance where the Executor takes all powers of congress assess a specific threat for a limited time only.
  • 5 - "Congress" is understood to be two distinct entities, the House of Representatives and the Senate.
  • 6 - "House of Representatives" (from here on refered to as "House") is the instance through which new laws are formed and proposed to the Senate.
  • 7 - "Senate" is understood to be the instance which accepts the new laws proposed by the House.
  • 8 - "Tribunal" is understood to be the instance which judges and applies sanctions to faults to the laws of congress.
  • 9 - "Speaker of the House" is understood to be an elected member within the House of Representatives.
  • 10 - "President of the Senate" is understood to be the 0rizen Science Corporation CEO.
  • 11 - "Alliance Operation" is understood to be an Alliance-wide planned operation.
  • 12 - "Homeland Defense" is understood to be the Defense of space where the Alliance is known to be resident in.
  • 13 - "Strike" is understood to be a 'penalty' or warning issued to a Corporation.

...

Section II

Functions and powers of the Executor

  • 14 - The Executor can propose to Congress any potential Member Corporation.
    • 14.1 - Any corporation smaller than 35 members cannot become part of 0rizen Nation other than through a merger within 0rizen Executor.
    • 14.2 - A corporation that has a demographic decline and goes under the 35 member population will be asked to merge with 0rizen Executor, or to lose Member Corporation status.
    • 14.3 - All 0rizen Daughter Corporations are exempted from the above.
  • 15 - The Executor can initiate War Time Status.
    • 15.1 - During War Time Status, the Executor can temporarily remove all Senate and House rights, as deemed necessary.
    • 15.2 - War Time Status can be broken by popular vote of the Senate with a 66% vote against the War Time Status.
  • 16 - The Executor can propose any law to the House and force a vote by the House on the topic.
    • 16.1 - The Executor has a Veto Power that can be used to pass a law or to prevent a law from being accepted.
    • 16.2 - The Veto Power can be reversed if both the Senate and the House are voting against the Veto Power at a 66% strength.

...

Section III

Functions and powers of Congress

  • 17 - The House can write up laws as deemed necessary for the Alliance.
    • 17.1 - Laws must be approved by a majority vote (50%+1) of the House before being presented to the Senate.
    • 17.2 - One representant per 35 members (Real-Life persons count only) per Member Corporation (example, 70 member corporation has 2 representants).
    • 17.3 - Representants have to be renewed every 3 months.
    • 17.4 - The Speaker of the House has no vote except to break a tie within the House.
    • 17.5 - Representants are chosen amongst their corporation by the methods decided within this corporation.
  • 18 - The Senate's purpose is to adopt laws proposed by the House.
    • 18.1 - Laws are approved through a strong majority vote(66%).
    • 18.2 - The President of the Senate is the 0rizen Industry/Science Corporation CEO.
    • 18.3 - All CEOs of all Member Corporations are Senators (except 0rizen Industry/Science and Warfare).
    • 18.4 - Each Member Corporation presents 2 Senators to the Senate.
    • 18.5 - Senators are in place for 6 months and none shall be there for a consecutive 12 months (except CEOs).
    • 18.6 - The President of the Senate has no vote except to break a tie within the Senate.

...

Section IV

Functions and powers of the Tribunal

  • 19 - The Tribunal is present to administer the Chapter II of this Constitution.
  • 20 - The Tribunal is composed of the entire 0rizen Warfare population, with the 0rizen Warfare CEO acting as its representative.

...

Section V

Functions and powers of 0rizen Industry

  • 21 - 0rizen Industry/Science Corporation will be, in effect, the Industrial and Scientific Authority within the Alliance.
  • 22 - All 0rizen Industry/Science Pilots can only be recruited from 0rizen Corporation, and such only after a pilot has been part of 0rizen Corporation for at least 28 days.

...

Section VI

Functions and powers of 0rizen Warfare

  • 23 - 0rizen Warfare Corporation will be, in effect, the Warfare Authority within the Alliance.
  • 24 - All 0rizen Warfare Pilots can only be recruited from 0rizen Corporation, and such only after a pilot has been part of 0rizen Corporation for at least 28 days.

...

Section VII

Rights and Liberties of Member Corporations

  • 25 - All Member Corporations can operate their inner political structure as they see fit. However, Corporations will have to obey the principles of the 0rizen Nation Constitution.

...

Section VIII

Alliance Mandatory Procedures

  • 26 - All CEOs (or their representative) must consult the Alliance Forums to be up to date on Alliance events and procedures.
  • 27 - On Alliance Operations, unless otherwise hampered by connection strength or computer age, use of the Alliance Official communication center is mandatory.
  • 28 - "Chaining" in ratting systems is mandatory.

...

Section IX

Rights and Liberties of Member Capsuleers

  • 29 - Members will not engage in piracy against non red factions and/or organizations.
  • 30 - Members will not engage in activities that might be detrimental to 0rizen Nation's reputation.
    • 30.1 - Members, while free to engage in roleplay activities with the enemy on the local channel, will not insult in any way the enemy, so as to promote an honorable behavior of 0rizen Nation's Members.
  • 31 - Members are free to engage in any activity during their online time.
    • 31.1 - During War Time, Pilots will not engage in hauling in High Security Space.
    • 31.2 - During War Time, Pilots will not engage in mining activities other than in a defended fleet.
    • 31.3 - During War Time, Pilots will not engage their autopilots or stay idle in space anywhere in the galaxy.
    • 31.4 - At all times, members are asked to spend at least 95% of their play time in the 0rizen Sovereign Systems, as to maintain prime activity inside these systems.
  • 32 - When a member has been inactive (i.e. did not log in) for over 2 months, this member will no longer be in 0rizen Nation (although it does not prevent this member from joining back).
    • 32.1 - On booting out of 0rizen, the former member will receive the 'Boot Letter' that has been approved by the 0rizen Community.
  • 33 - No member shall be on a trial account.
    • 33.1 - All new members will have their limited API Keys checked by a CEO prior to their acceptance.

...

Chapter 2

Sanctions

Section I

Refusal of a Corporation to comply with Congressional Law

  • 34 - A Corporation will acquire Offence Status Levels if this Corporation has gone against a congressional Law.
    • 34.1 - The Tribunal decides if a Law has been transgressed, and applies the Offence Status Level to the responsible Corporation.
    • 34.2 - Offence Status Levels are divided into two (2) levels of punishment; intra-alliance and extra-alliance.
    • 34.3 - As a general rule, intra-alliance related Offence Status Levels have only financial penalties applied to them.
    • 34.4 - Extra-alliance related strikes have both financial penalies and the imminence of getting booted out of the Alliance.
    • 34.5 - First Offence: Half the previous month's Alliance Tax.
    • 34.6 - Second Offence within 90 Days: Same amount of the previous month's Alliance Tax; and Strike 1.
    • 34.7 - Third Offence within 90 Days: Twice the previous month's Alliance Tax; and Strike 2.
    • 34.8 - Fourth Offence within 90 days: Four times the previous month's Alliance Tax; OR Strike 3 - You're out.
    • 34.9 - Fifth Offence within 90 days: Strike 3 - You're out.
  • 35 - 0rizen Daughter Corporations cannot be booted out; their CEOs get replaced instead.

...

Section II

Refusal by a Capsuleer of compliance over a Minister's Order ...

Section III

Refusal by a Capsuleer of compliance over a different Member Corporation CEO ...

Recruitment Policy

Member Corporation Recruitment

Per article 14.1 of our Constitution, a Member Corporation must be at least 35 capsuleer strong. Moreover, these capsuleers must be ready to uphold the principles of the 0rizen Nation Constitution.

External Links

0rizen Nation Dotlan Page

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