Angel Creo-Corp Mining
Angel Creo-Corp Mining | |
Signature Strength | Gravimetric |
Type | {{{type}}} |
DED rating | 2/10 |
Security | high sec |
Known Regions | Metropolis |
Pirate type | Angel Cartel |
Complex Description
Three rooms, each populated by between 20 and 30 Angel T1 frigates, 3-4 stationary gun platforms and 1 medium sized T1 ship. A key is required to use the acceleration gate from the first room to the second room, and another is required to use the acceleration gate from the second room to the third room.
Keys are obtained by destroying HQ structures, which also drop Overseer's Personal Effects. The command structure in the final room will sometimes drop B-Type deadspace items, may drop 1-2 meta 1-4 items, and will always drop 5th Tier Overseer's Personal Effects. The HQ structure in the first room will always drop 3rd Tier Overseer's Personal Effects in addition to a key, and the HQ structure in the second room will always drop 4th Tier Overseer's Personal Effects in addition to a key.
Various non-wall structures in the complex will drop several types of large, medium and small ammo when destroyed.
Structures and rats seem to respawn every 20-30 minutes.
Keys are consumed on use. If a pilot flies to the second or third room and leaves, they will need to wait for the HQ structures to respawn again before they can obtain a new key to fly back to the second and third rooms.
Attacking the HQ structures aggros all rats in the packet, so they will also likely have to fight all the rats again as well.
Messages
Message on warp to beacon:
The Angel Cartel has mining rights to this deadspace complex and it is the Angel run Creo-Corp mining corporation that handles business for them. They do not take kindly to intruders and have stationed defense posts throughout the complex. Caution is advised.
Creo-Corp purchases materials and know-how from the Minmatar to be able to build the most recently developed mining facilities. They routinely build automatic sentry guns for defense purposes.
Message displayed when using acceleration gate into first room:
In this deadspace pocket, Creo-Corp collects and stores spare parts and tools for use in the entire complex. The mining facilities in there are impressive, given the short time it has taken Creo-Corp to plan and build them.
Message displayed when using acceleration gate from first room to second room:
This deadspace pocket contains plentiful resources of valuable ore and large asteroids have already been mined to the core. The pocket is well guarded with stationary sentry guns and a number of frigates patrol key locations.
Message displayed when using acceleration gate from second room to third room:
Mined to the core? Those greedy bastards! You instinctively wonder how high the bounty on their heads must be.