Talk:Tanking

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Revision as of 20:01, 8 January 2009 by Damith d'Estelas (Talk)

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rewrite

I rewrote this article because it's previous incarnation was quite tedious and had no real structure (no pun intended). I think it has had bits tacked on here and there, so the article feels quite piecemeal. The article also only had two sections dealing with shield tanking and armour tanking. I don't like theis because there are a lot of common ideas for shield and armour tanking so these two article duplicate that information. The article also goes into too much detail about the specifics of modules. This also makes it hard to read.
The new article has sections for shield/armour/hull tanking (to discuss the differences), hit point buffers, active tanking, passive tanking, and meta tanking. I think this is a more appropriate structure as it allows the merits of each philosophy to be discussed disctinctly and clearly. It should also keep the article more managable in future. Sandy Brown 15:53, 29 December 2008 (UTC)

Definition of active and passive tanking

Could be I've picked it up wrongly, but I thought the primary difference between active and passive tanking was whether or not the tank relied on capacitor power? The article seems, at the moment, to indicate that passive tanking is always shield tanking.
--Damith d'Estelas 02:01, 9 January 2009 (UTC)

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