0.0

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Revision as of 13:06, 8 May 2014 by ISD Starbuck (Talk)

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0.0 space, sometimes referred to as null-sec, are lawless EVE regions outside of CONCORD control. Attacking other players in this area will elicit no CONCORD response , and there are no gate guns to fire upon aggressors. Thus, there is no protection offered to pilots beyond any allies traveling with them. Due to this lack of protection, 0.0 is highly dangerous to pilots young and old, and it is advised that pilots unaccustomed to combat steer clear or travel in groups.

Despite all systems in this area being labeled as having a security rating of 0.0, the true ratings for the systems range from 0.0 to -1.0. Just as in Empire Space, lower security rating systems have more valuable ores and more dangerous pirates.

0.0 sovereignty is partially held by NPC alliances, but many areas are unaligned and player alliances may hold sovereignty. For more information on sovereignty and sovereignty bonuses, please see the Sovereignty Mechanics page.

Wormhole space is basically also 0.0, but no sovereignty at all is possible there. Beside this the "local" channel does not show who is active in the wormhole system.

Note that systems also existed that showed up as 0.0 but in reality were low-sec space (with sentry guns at gates and security status hits as usual). These systems have a security rating between 0.0 and 0.05 and were sometimes referred to as "positive zero". For an example, see Egbinger (System), which is shown now as 0.1.

0.0 Regions (NPC Held)

Region Name (Sovereignty Holder)

0.0 Regions (Unaligned)

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