Talk:Slavery

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What's eve cluster? I think some of ISD's fictional writers should round up a story around Slavery in EVE. Are Caldari working class also slaves? This has room for philosophical discussion :) --Bashar Miles 01:19, 7 January 2009 (UTC)

Who can be enslaved?

Before editing I'd like to put something forward:

It is a relatively accepted "fact" among Amarr loyalist RP'ers that prisoners of war can be enslaved. Is this true? If so, it would be worth adding to the article.

The story "Theodicy" at http://www.eveonline.com/races/theodicy/ tells us about the conquest of a planet, where the survivors are captured and transported to a mining colony to work there as slaves. The story implies that those are civilians (families and such), so I would guess that POWs (soldiers of an enemy nation) are either deemed too dangerous to be easily controlled or not handled differerently as the control mechanisms are that effective. --L'Kor 08:41, 3 July 2010 (UTC)

Freeing of slaves by Empress Jamyl I

Isn't it very much of note, that the Amarr Empire freed hundreds of millions of slaves from their bonds. And in addition, this article completely ignores the positive benefits slavery has for a society. --L'Kor 08:41, 3 July 2010 (UTC)

From the article: "Slavery is one of the most controversial practices in the Eve Cluster. ", since when is it controversial? Three out of four nations abolished it and in the Amarr Empire there's no open discussion of any controvery of slavery. I would see it as a pretty clear subject as "controversial" would mean that it is discussed with open end anywhere, which it is not... --L'Kor 08:47, 3 July 2010 (UTC)




In the Amarr Empire section: under:

Methods of Control

Most slaves in the Empire are controlled simply by violence or the threat of such. Overseers constantly patrol slave populations, making sure they are doing work and not misbehaving. Slaves who are not doing as they should may be beaten, isolated, denied sufficient or high quality food and water, or punished in some other methods.[1] However, some slave populations, such as those working on space ships or in dangerous mining colonies, or particularly troublesome and rebellious slaves, require more stringent methods.

In recent years, the most popular form of slave control has been the Vitoc method. The Vitoc method involves two steps. First, a slave is infected with a viral agent known as Vitoxin. Next, the slave is given a drug known as Vitoc. Vitoc not only staves off the multitude of physical effects of Vitoxin, it also induces mild euphoria. In this way, slaves can come to regard the Vitoc as a reward rather than a method of control.[2]

This method was widely used by the time of the Elder War, which led to widespread chaos when Insorum, a permanent cure to Vitoxin, was deployed over slave worlds. The slaves, freed of their addiction, rebelled and joined the invaders against the Amarr.[3]

With the advent of Insorum, older methods of control have begun to regain popularity. Slave collars are a bulky piece of equipment that fits around a slave's neck. The collars are fitted with needles filled with a variety of chemicals, some deadly, others merely incapacitating. If necessary, overseers can remotely trigger the slave collars and inflict whatever punishment is deemed appropriate.[4]

Transcranial microcontrollers have seen limited use throughout the Empire. These small chips convince those implanted that they are experiencing a variety of situations; with slaves, this is typically to convince them they are not enslaved.[5] For many years, the chips were not used due to cost[6], but following the failure of Vitoc, they came into wider use. However, they are considered controversial in the Empire, as many believe they undermine the religious reasons the Amarr keep slaves.[7]


I would like a link to: Transcranial Microcontrollers --PV/JR 30.jan.2012, 21:18 (UTC)

We won't post a link to Transcranial Microcontrollers, since it's an item database entry and not a proper lore page. However, I've added TMs to the long, long list of topics for Mercury to write more lore on, so one day there'll be a proper lore page.--CCP Abraxas 13:53, 4 February 2012 (GMT)





In this section I would love to have a change: http://wiki.eveonline.com/en/wiki/Slavery#Justifications

From this line:
"Instead, the Kingdom tends to take a relatively simplistic view that, as Amarr, they are superior to other races and thus have the God-given right to enslave them as they see fit. "

To one of the two:
- "Instead, the Kingdom tends to take a relatively simplistic view that says: "If we can, we will do."
- "Instead, the Kingdom tends to take a relatively simplistic view, If they can, they will do."


Reasons:
- It isnt mention that the Khanids are soical darwinists or racists for that matter.
- It would also make more sense in the context of the text. As the text goes one: " Outsiders see little difference between the Kingdom and the Empire in this regard, believing that the Kingdom is merely more honest about things. This has led to lingering tensions between the two Amarr nations, however, even as the two have grown closer in recent years."
- Would give the Kingdom a republitical tendency. As well as less problems in the Caldari-Khanid culture connection.
- Less racial "power-fantasy", more pragmatic "power-fantasy".
--PV/JR 26.jan.2014
Cite error: <ref> tags exist, but no <references/> tag was found

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