Provisional Blood Outpost

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Revision as of 15:02, 24 December 2011 by Gauss Flayer (Talk)

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Complex Details
Provisional Blood Outpost
Signature Strength  ?
Type Unknown
DED rating Unrated
Security lowsec
Known Regions Genesis, Aridia, Kador
Pirate type Blood Raiders


The Provisional Blood Outpost is an exploration site, type "Unknown" signature. The initial acceleration gate can be used by ships up to Battlecruiser / Command Ship.

Pocket 1

Instant Aggression, 100km out

  • 6 Frigates (Corpii Reaver / CorpiiEngraver / Corpii Diviner)
  • 3/4 Cruisers (Corpum Arch Engraver / Corpum Arch Engraver)

Timed (120 seconds) or when approaching a Bunker

  • 2 Frigates (Corpii Collector / Corpii Seeker)

Timed (120 seconds) or when approaching Ship Yard

  • 2/3 Frigates (Corpii Reaver)
  • 3/2 Cruisers (Corpum Arch Sage)

The Bunker and Abandonned Ship Yard do not drop loot when destroyed.

Pocket 2

Instant Agression, 80km out

  • 1 Battlecruiser (Corpatis Seer / Corpatis Shade)
  • 3 Frigates (Corpii Seeker)

Timed (60 seconds)

  • 4 Frigates (Corpii Diviner / Corpii Raider)

Timed (60 secs)

  • 2 Frigates (Elder Corpii Seeker)
  • 3 Cruisers (Corpum Arch Priest / Corpum Arch Sage)

Blood Raider Chapel at 150km (spawn will happen when the chapel is aggressed)

  • 3/4 Frigates (Corpii Raider / Corpii Diviner)
  • 3/4 Cruisers (Corpum Arch Reaver / Corpum Priest)

Abandoned Ship Yard at 180km

Killing the last ship and the Blood Raider Chapel may trigger an escalation: Blood Surveillance Squad. No loot from the Chapel or Ship Yard


"It seemed for a while you would manage to get all of the Blood ships, but evidently one of them has slipped away. Luckily your scanners seem to have gathered enough information to give you its approximate destination. "
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