The Big Sting (1 of 3) gallente
The Big Sting (1 of 3) gallente
Warp-In :
Note: Only the Special Forces Squadron that appears at 8 minutes after warp-in needs to be destroyed to complete this mission. However, if you approach to under 10km from the Ghost Ship, it will trigger numerous additional spawns that are optional to destroy. Realize that sometimes this accidentally occurs at warp-in. The Warp-In Beacon is 12km from the Ghost Ship, and your exact warp-in spot can be + or – 2.5km from this beacon. If your warp-in does not land you within the 10km proximity, and if you don’t want to trigger these spawns, then be sure to head away from the Ghost Ship after warp-in.
Objective Group :
Special Forces Squadron: spawns at 35 – 45km away at 8 minutes after warp-in.
4 x Frigates (Manicas/Libertus) Web/Scramble
6 x Cruisers (Arx/Auxillia/Quadrieris/Mentes) Damp
6 x Battleships (Federation Praktor Magister)
4 x Tower Sentry Gallente III
4 x Gallente Cruise Missile Battery
- Optional Spawns :
When you approach to under 10km from the Ghost Ship, there spawns:
6 x Frigates (Elite Federation Libertus/phalarica/Manicas) Web/Scramble by just shooting a frigate Triggers 1a
3 x Cruisers (Elite Federation Quadrieris) by just shooting a cruiser Triggers 2a