Talk:Trade hub

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Revision as of 02:24, 7 June 2011 by CyberGh0st (Talk)

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"

Lag in trade hubs

Since trade hubs attract a lot of players the past saw complains about lag, especially lag in Jita.

In the past Jita became unplayable and players got stuck there at a local count of least 600 players. After the introduction of Eve64, StacklessIO and server upgrades the system can handle now 800 - 1000 players before lag becomes serious."


Removed the above text from this article as irrelevant detail.

Removed Hek and Oursulaert as major trade hubs

They are smaller trade hubs, if all similar sized trade hubs should be listed the list would become too big, they are not in the same league as the 4 for major trade hubs : Jita, Amarr, Rens and Dodixie.

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