Difference between revisions of "Serpentis Hideout"
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Revision as of 23:52, 21 November 2010
Serpentis Hideout | |
Signature Strength | ??? |
Type | {{{type}}} |
DED rating | 2/10 |
Security | Highsec |
Known Regions | Sinq Laison |
Pirate type | Serpentis |
Serpentis Hideout
This Complex is accessible only to Destroyers and Frigates (including their Tech 2 variants)
NPC's, Spawn and Trigger Information:
Pocket 1
Initial Spawn
1x Coreli Agent (80km ahead) 1x Coreli Spy (80km up)
Gate Spawn
2x Coreli Scout
Death of first Coreli Agent
3x Coreli Initiate
The acceleration gate is 36km ahead.
Pocket 2
Spawn 1
2x Coreli Patroller (sensor damping)
Spawn 2
3x Coreli Scout 1x Shadow Serpentis Spy (Shooting it trigger next spawn)
Agression on SS Spy Spawn
2x Coreli Guardian 1x Corelum Chief Guardian
Additional Threats
Shooting the armory spawns three more Coreli Spies. Armory drops assorted ammo. Bunkers drop nothing. Abandoned shipyard drops nothing.
Escalation - Mindflood
First Escalation
You warp in to 1x Serpentis frigate, 4x Serpentis destroyers and 1x Shadow Serpentis frigate. Either destroy the Shadow Serpentis frigate or activate the Newly Constructed Acceleration Gate for a possible escalation. When you activate the gate it takes you to the next room where you see Elgur Erinn and two frigates warp away.
Second Escalation
You warp in to 3x Serpentis frigates, 4x Serpentis destroyers and 1x Shadow Serpentis frigate. Either destroy the Shadow Serpentis frigate or activate the Newly Constructed Acceleration Gate for a possible escalation. When you activate the gate it takes you to the next room where you see Elgur Erinn and two frigates warp away.