Difference between revisions of "Blood Raider Base"

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m (Protected "Blood Raider Base" [edit=sysop:move=sysop])
m (Added Dark Templar Uthius)
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*Second spawn will be 3 frigs and 4 BC at range of 90km.
 
*Second spawn will be 3 frigs and 4 BC at range of 90km.
  
Destroying the cathedrals will generate new spawns with 4 BS and mix of cruisers and frig and BC spawns and each with a chance for a [[Dark Blood]] spawn.
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Destroying the cathedrals will generate new spawns with 4 BS and mix of cruisers and frig and BC spawns and each with a chance for a [[Dark Blood]] spawn. There is also a chance for a Dark Templar Uthius spawn. The aforementioned 4 BS spawn will then consist of Dark Templar Uthius himself and 3 Disciple BS. Chance for Corpus C-Type loot.
  
 
{{note|Destroying a cathedral may or may not generate a spawn.}}
 
{{note|Destroying a cathedral may or may not generate a spawn.}}

Revision as of 15:52, 18 October 2010

Complex Details
Blood Raider Base
Signature Strength unkown
Type {{{type}}}
DED rating
Security
Known Regions
Pirate type Blood Raider


Blood Raider Base is one of the easiest complexes found in 0.0 Blood Raider space with a high chance for a Dark Blood spawn and a chance at an escalation.

Any ship with resistance to EM / Thermal and decent DPS can do it. Did it with a Drake, Harpy and sniper Apocalypse. Warping to the plex signature will bring you to the acceleration gate to the first room.

Blood Raider Base

Room 1

  • First spawn will be 3 BS, 3 frigs, and 3 cruiser.
  • Second spawn will be 100km off and will be 3 BS and 3 BC.

Acceleration gate to Room 2 will be 60km off the warp in point.

Room 2

  • First spawn will be 4 BS rats, 3 BC, 2 cruiser and 3 frigs.
  • Second spawn will be 4 BS, 4 cruisers, and 3 frigs.
  • Third spawn will be 4 BS, 3 BC, 3 cruiser and a chance for a Dark Blood spawn.

Destroying the Blood Raider Chapel will trigger the escalation.

First Escalation

Has been observed to be 4-6 jumps away. When warping to it, initial spawn will be 7 BS, 3 BC, 4 frig or crusier rats. And a chance for a Dark Blood spawn.

There will also be 4 Blood Raider Chapels, destroying these may spawn 4 BS, 3 BC, 4 frigs and a chance of Dark Blood spawn. Killing the furthest chapel from the warp-in point may trigger the last escalation.

Second Escalation

This will be 4 jumps away. You will warp in about 60-70km away from targets.

  • First Spawn will be 4 BS, 4 cruisers, 4 frigs, and a chance for Dark Blood spawn.
  • Second spawn will be 3 frigs and 4 BC at range of 90km.

Destroying the cathedrals will generate new spawns with 4 BS and mix of cruisers and frig and BC spawns and each with a chance for a Dark Blood spawn. There is also a chance for a Dark Templar Uthius spawn. The aforementioned 4 BS spawn will then consist of Dark Templar Uthius himself and 3 Disciple BS. Chance for Corpus C-Type loot.

Please note: Destroying a cathedral may or may not generate a spawn.
Hint: Use sniper BS or BC. Always kill frig, cruiser and BC rats first as they warp scramble, web, track disrupt and neut you. Keep range of 45km away from these and they wont be able to hit you. Max range for BS spawns is 70km, above that they will mostly miss you. If you are close range, then 76% EM resistance and 70% thermal should be enough. Use EM / Thermal drones and ammo for max DPS.
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