Difference between revisions of "Titans"
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Revision as of 06:09, 10 April 2010
Contents
Titan
The Titan class starship was introduced as part of the Red Moon Rising expansion in December 2005. Titans are a super-capital class of starship, the largest in New Eden. They are built by alliances, due to their massive cost and sovereignty requirements. Costs for the construction of a Titan are said to be around sixty billion ISK, without taking into consideration the cost of modules, including their Doomsday device. Titans can only be constructed in 0.0 systems at capital ship assembly arrays and require roughly a 1 month build time.
The first player owned Titan was unveiled on September 26th, 2006 by the late Ascendant Frontier (ASCN) alliance. Coincidently, the same Titan became the first Titan destroyed on December 12th, 2006 when it came under assault by a Band of Brothers (BoB) capital fleet.
Most Titans have fallen to conventional fleets involving capital support, however four Titans have fallen to a non-capital supported fleets.
The first one was F4ze, a Triumvirate. pilot, flying an Erebus who fell to a Pandemic Legion after being bumped out of the POS shields. The Titan was killed on the 6th of November, 2008.
The second Titan destroyed by a sup-capital fleet was Shizah from Cutting Edge Incorporated, RAZOR Alliance, who got destroyed by a combined fleet of Triumvirate. and G00DFELLAS and various other alliances on the 21st of November, 2008.
The third Titan to be destroyed belonged to Hurley of Black Nova Corp from Band of Brothers. This Titan was killed early on the 4th of January, 2009. Pandemic Legion set up a trap and Goonswarm brought the necessary firepower to kill the Titan.
The fourth was killed on the 21st of July, 2009. Cry Havoc managed to bait Sev3rence into using their Leviathan-class titan to attack their fleet. Cry Havoc quickly overcame the supporting ships and took the Titan down whilst it was still waiting for it's Doomsday shutdown to end.
Titans are hotly debated among the EVE community due to their influence in 0.0 warfare. Many believe their powerful Doomsday device and jump portal arrays make defensive gameplay, in combination with cynojammers, too strong. Many have also debated whether or not the ability to kill hundreds of battleships should be left to the activation of one weapon. But with great power comes great responsibility, and some Titans have fallen due to irresponsible usage of such a powerful weapon. The Doomsday device cooldown allows a 1 hour window for an opposing fleet to tackle and destroy the Titan before suffering another Doomsday. Additionally the Titan pilot is unable to jump for 10 minutes after using the Doomsday device; this may allows the opposing fleet to scan down the Titan. Because most Titans are not fit with capital class weapons, they are left defenseless after a Doomsday without a proper support fleet.
Because of today's changing alliance landscape, many alliances employ multiple Titans to wipe out entire fleets by using their Doomsday device simultaneously. Even the most hardened battleship can fall after two Doomsdays. There is estimated to be over 150 Titans in existence today, with many alliances having the majority of them.
POST-DOMINION
The Titans were seriously reworked for the Dominion patch.
The first major difference is with the Doomsday weapons. Instead of being one massive smartbomb that is able to kill whole fleets (and crash servers), each of the Doomsday weapons inflict a staggering amount of damage to a single target. One shot is enough to kill anything short of another Titan or a POS tower. Lesser super-capital ships may be able to survive one shot if they tanked EXTREMELY against the damage type of the weapon, which is still its racially-preferred damage type.
The second major difference is that the Titans are now significantly tougher. The racial preferred defensive layer (i.e. Shields for Caldari, armor for Gallente, etc) has been quadrupled in capacity, the secondary defensive layer has been tripled, and the hull structure has been doubled.
The third major difference is that the Titans have recieved a 100% bonus per level damage boost to their preferred weapons, which boosts their potential DPS to a single target nearly to the level of a Dreadnaught before considering the Doomsday weapon.
See Also
- List of Known Titans
- List of Destroyed Titans.
Roles
- Logistical (Jump Portal, Corporate Hanger, Clone Vat)
- Combat (Doomsday weapons)
- Fleet Booster