Difference between revisions of "Sansha Yard"

From Backstage Lore Wiki
Jump to: navigation, search
Line 5: Line 5:
 
|class=Anomaly
 
|class=Anomaly
 
|ded=unrated
 
|ded=unrated
|sec=[[0.0]]
+
|sec=0.0 to 0.4
 
|region=[[Sansha Regions]]
 
|region=[[Sansha Regions]]
 
|status=Easy
 
|status=Easy

Revision as of 10:58, 10 March 2010

Complex Details
Sansha Yard
Signature Strength NA
Type {{{type}}}
DED rating unrated
Security 0.0 to 0.4
Known Regions Sansha Regions
Pirate type Sansha's Nation


Sansha Yard is a cosmic anomaly with a chance of a True Sansha Rat spawn at the end.

Basic overview

The anomaly starts with a handful of frigates and cruisers, after you kill the first load more will spawn, this will carry on with no major fleet to worry about. The damage is minimal with any battlecruiser being able to tank it. The anomaly is easy to do solo but none of the ships drop anything of above normal value.

There a two possible variants of this anomaly, these are:

Yard 1 : "LCO Habitation"

Total Bounties: 819,880isk


Yard 2 : "Dark Shipyard"

Total Bounties: 847,255isk


Yard 1 - Spawns details

Spawn 1

  • 2 x Centum Mutilator

Spawn 2

  • 2 x Sansha Heavy Missile Battery
  • 3 x Centum Beast

Spawn 3

  • 2 x Centii Loyal Beast
  • 2 x Centum Juggernaut

Spawn 4

  • 1 x Centum Fiend

Spawn 5

  • 3 x Centii Loyal Minion
  • 3 x Centum Slaughterer


Yard 2 - Spawns details

Spawn 1

  • 2 x Sansha Heavy Missile Battery
  • 2 x Centum Ravager

Spawn 2

  • 2 x Centum Mutilator

Spawn 3

  • 2 x Centum Juggernaut
  • 2 x Centii Butcher

Spawn 4

  • 3 x Centum Mutilator
  • 2 x Centior Monster

Spawn 5

  • 3 x Centum Juggernaut
  • 3 x Centior Misshape
Personal tools
Namespaces

Variants
Actions
Navigation
Tools