Difference between revisions of "Sansha Vigil"
From Backstage Lore Wiki
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-12 centus Light Missile battaries | -12 centus Light Missile battaries | ||
- roughly 3 frigates and 4 cruisers | - roughly 3 frigates and 4 cruisers | ||
+ | Destroying control tower causes large spawn, do that last. | ||
Spawns continue and the dps can reach in excess of 400. | Spawns continue and the dps can reach in excess of 400. | ||
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==Pocket 2== | ==Pocket 2== | ||
+ | - Sansha stasis tower - popping spawns large number of ships | ||
+ | - Multiple light missile towers (4-6?) - at least one is a trigger for more spawn | ||
+ | At least 3 webbing spider drones. They may trigger after the stasis tower is destroyed. | ||
Lot of small pirates, low dps output. | Lot of small pirates, low dps output. |
Revision as of 12:39, 29 November 2009
Sansha Vigil | |
Signature Strength | Unknown |
Type | {{{type}}} |
DED rating | unrated |
Security | Highsec |
Known Regions | Tash-Murkon |
Pirate type | Sansha's Nation |
Message #1
Pocket 1- Entrance
-12 centus Light Missile battaries - roughly 3 frigates and 4 cruisers Destroying control tower causes large spawn, do that last.
Spawns continue and the dps can reach in excess of 400. Can be a difficult pocket.
Pocket 2
- Sansha stasis tower - popping spawns large number of ships - Multiple light missile towers (4-6?) - at least one is a trigger for more spawn At least 3 webbing spider drones. They may trigger after the stasis tower is destroyed. Lot of small pirates, low dps output.