Difference between revisions of "Haunted Yard"

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m (Protected "Haunted Yard" [edit=sysop:move=sysop])
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|ded=unrated
 
|ded=unrated
 
|sec=[[Highsec]]
 
|sec=[[Highsec]]
|region=[[:Category:Tash-Murkon_(Region)|Tash-Murkon]],[[Domain]]
+
|region=[[:Category:Tash-Murkon_(Region)|Tash-Murkon]],[[:Category:Domain_(Region)|Domain]]
 
|rat=[[Rogue_drones_(Chronicle)|Rogue Drones]]
 
|rat=[[Rogue_drones_(Chronicle)|Rogue Drones]]
 
}}
 
}}

Revision as of 07:35, 21 May 2009

Complex Details
Haunted Yard
Signature Strength 1.2
Type {{{type}}}
DED rating unrated
Security Highsec
Known Regions Tash-Murkon,Domain
Pirate type Rogue Drones


Only Cruisers, Destroyers and Frigates (including Tech 2 variants) may enter. The complex consists of a single room.

Room 1

"Rogue Drones are fickle creatures, little is known about them and explorers are advised to tread with care when encountering these machines."


  • 3 drone defender
  • 2 raider alvi
  • 1 splinter alvi
  • 2 strain infester alvi (web/scramble)
  • 1 sunder alvi

possible reinforcements

  • 6 decimator alvi
  • 2 sunder alvi
  • 2 raider alvi
  • 2 render alvi
  • 1 splinter alvi
  • 3 barracuda alvi
  • 1 sentient sunder alvi

May escalate into Pulverize The Pioneers expedition.

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