Difference between revisions of "Kingdom of Greater Faaldonia"

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Faaldonia is a desert kingdom on the Luminaire VI homeworld, with a population of 56 million. We have existed since the times of the Garoun Empire, and thus our history is long and rich, but casts nothing more than a blip on the wider, pre-spacefaring history of the Gallente. Like many pre-industrial states across the homeworlds of New Eden, we operated a feudal system, with territories being ruled over by a Karske or Karskess, the equivalent of a Holder in the Amarr Empire. Water was a particular problem, as was arable land, so the influence of the Karske did not rest on military strength, but simply how much water and farmland the domain possessed. It was thus very important to trade and cooperate between the lesser territories, as there would be little to gain from infighting, especially considering the threats of enemy states. Because of how precious water was, it is regarded as holy and divine in Faaldonian culture. We worship a water goddess known as Irna, who provides energy and fertility to all living things. In the spacefaring Garoun pantheon, she is known as Amauté.
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In the Industrial and Information Ages on Gallente Prime, it was discovered that Faaldonia was rich in fossil fuels, particularly crude oil. As a result, we became rich through trade and commerce with other states, especially the major powers such as the Kingdom of Central Garoun and the United Republic of Kynpross. However, with the advent of modern technology and clean fuels, we began to fall out of the limelight. We only joined the Federation under the heavy-handed policies of the Ultra-Nationalists during the early days of the Gallente-Caldari War, but suffice to say, Faaldonia remains much the same as always. During globalization, we adopted a democratic system as did many other states on the homeworld, today a constitutional monarchy where the role of myself and my relatives is merely ceremonial, and as a source of impartial, apolitical leadership.

Revision as of 05:48, 2 December 2012

Faaldonia is a desert kingdom on the Luminaire VI homeworld, with a population of 56 million. We have existed since the times of the Garoun Empire, and thus our history is long and rich, but casts nothing more than a blip on the wider, pre-spacefaring history of the Gallente. Like many pre-industrial states across the homeworlds of New Eden, we operated a feudal system, with territories being ruled over by a Karske or Karskess, the equivalent of a Holder in the Amarr Empire. Water was a particular problem, as was arable land, so the influence of the Karske did not rest on military strength, but simply how much water and farmland the domain possessed. It was thus very important to trade and cooperate between the lesser territories, as there would be little to gain from infighting, especially considering the threats of enemy states. Because of how precious water was, it is regarded as holy and divine in Faaldonian culture. We worship a water goddess known as Irna, who provides energy and fertility to all living things. In the spacefaring Garoun pantheon, she is known as Amauté.

In the Industrial and Information Ages on Gallente Prime, it was discovered that Faaldonia was rich in fossil fuels, particularly crude oil. As a result, we became rich through trade and commerce with other states, especially the major powers such as the Kingdom of Central Garoun and the United Republic of Kynpross. However, with the advent of modern technology and clean fuels, we began to fall out of the limelight. We only joined the Federation under the heavy-handed policies of the Ultra-Nationalists during the early days of the Gallente-Caldari War, but suffice to say, Faaldonia remains much the same as always. During globalization, we adopted a democratic system as did many other states on the homeworld, today a constitutional monarchy where the role of myself and my relatives is merely ceremonial, and as a source of impartial, apolitical leadership.

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