Difference between revisions of "EVE Visual Effects Cheat Sheet"
Line 16: | Line 16: | ||
Top and lower left show the combat view of the arena and the camerea views of the ships as they fight. | Top and lower left show the combat view of the arena and the camerea views of the ships as they fight. | ||
− | On the bottom we have both teams shown left(Red) and right(Blue) with the time remaining in the center | + | On the bottom we have both teams shown left(Red) and right(Blue) and their score with the time remaining in the center. |
− | + | If a team is tied when the click finishs counting down the match goes to sudden death. | |
+ | The thin line above their name is ship points remaining. | ||
+ | |||
+ | Under the score bar there is 3 bars that allow you to track the action. | ||
+ | |||
+ | Defense bar: Total effective hit points per team in blue. Purple is the active repair ability over one minute. | ||
+ | |||
+ | Attack bar: Gray is total damage potental under perfect conditions over one minute. It fills up with red as more DPS is | ||
+ | applied. | ||
+ | |||
+ | Damage B | ||
== Missile Fire Visual effect == | == Missile Fire Visual effect == | ||
(Target is off screen left) | (Target is off screen left) |
Revision as of 09:55, 24 November 2012
EVE Visual Effects Cheat Sheet
EVE's Visual effects can be hard to understand for new players and casual fans.
With the rise of the Alliance Tournaments and New Eden Open a referance was needed on the EVElopedia.
This page will serve as that referance.
Contents
- 1 New Eden Open had a new action tracking Interface:
- 2 Missile Fire Visual effect
- 3 Rail Gun Fire Visual Effect
- 4 Laser Fire Visual Effect
- 5 Projectile Fire Visual Effect
- 6 Smart Bomb Visual Effect.
- 7 Ship Self Repairing Armor Visual Effect.
- 8 Ship shield module "Invulnerablity Field" Active Visual Effect.
- 9 Remote Armor Repairer Visual Effect
- 10 Remote Shield Tranfer Visual Effect
- 11 Target painter Effect
- 12 Warp Disruption Visual Effect
- 13 Webbed Visual Effect
- 14 ECM Visual Effect
- 15 ECCM Visual Effect
- 16 Salvager Visual Effect
- 17 Tractor Beam Visual Effect.
- 18 Warp Visual Effect
New Eden Open had a new action tracking Interface:
On match start up the the bottom left window will show Bans and then the commentaters. Top and lower left show the combat view of the arena and the camerea views of the ships as they fight.
On the bottom we have both teams shown left(Red) and right(Blue) and their score with the time remaining in the center.
If a team is tied when the click finishs counting down the match goes to sudden death.
The thin line above their name is ship points remaining.
Under the score bar there is 3 bars that allow you to track the action.
Defense bar: Total effective hit points per team in blue. Purple is the active repair ability over one minute.
Attack bar: Gray is total damage potental under perfect conditions over one minute. It fills up with red as more DPS is applied.
Damage B
Missile Fire Visual effect
(Target is off screen left)
Rail Gun Fire Visual Effect
. (Target is off screen upper right)
Laser Fire Visual Effect
( Target is off screen to the right)
Projectile Fire Visual Effect
Smart Bomb Visual Effect.
Ship Self Repairing Armor Visual Effect.
Ship shield module "Invulnerablity Field" Active Visual Effect.
File:Invulnerablity Field Effect.jpg
Remote Armor Repairer Visual Effect
(Target on the left)
File:Remote Armor Repairer Effect.jpeg
Remote Shield Tranfer Visual Effect
(target off screen)
File:Remote Shield Repair Effect.jpg
Target painter Effect
(Target is off screen)
File:Target Painter Effect.jpg
Warp Disruption Visual Effect
(Target is off screen left) Module slows ships down.
File:Warp Disruption Effect..jpg
Webbed Visual Effect
ECM Visual Effect
(Target is on the right)
ECCM Visual Effect
Salvager Visual Effect
(Target in the Middle)
Tractor Beam Visual Effect.
(Target on the Left)