Difference between revisions of "Serpentis Provincial HQ"
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{{Complex | {{Complex | ||
|name='''Serpentis Provincial HQ''' | |name='''Serpentis Provincial HQ''' |
Revision as of 03:41, 1 December 2011
'Serpentis Provincial HQ' | |
Signature Strength | n/a |
Type | {{{type}}} |
DED rating | n/a |
Security | 0.0 |
Known Regions | Syndicate, Fountain, Cloud Ring, Essence, Fade |
Pirate type | Serpentis |
Shadow Serpentis Complex with two rooms. Rated as difficult.
1st Room - 12 BS (8 x 50km, 4 x 10km), 3 BC, 4 HAC, 3 Frigs, Sentrys
'Gate to Sarpati Luxury Lodge' unlocked with shadow serpentis crystal tag which is used up on activation. It may also be unlocked by destroying the Core Officer's Quarters. Note that attacking the Officer Quarters causes a very large amount of Core Grand Admiral battleships and scrambling frigates to spawn.
2nd Room - 2 frigs, 3 BS, 2 BC, 2 HAC, 5 x Siege Blaster Cannon (lots of dps and lots of hit points).
After killing the first wave and engaging the station, a large number of Core BS and assorted ships comes in, in detail about 15 BS, 4 CR, 5 Frigs. There should be a Shadow Serpentis BS. After killing it you might get an escalation.
The first room isn't that hard and should be no problem.
The second room has a VERY high dps, the siege blasters will have significant impact on your tank.
Serpentis Secrets
This is the toughest Serpentis escalation chain, and befitting that fact, expect heavy EWAR throughout. It is also suggested that the latter stages are not attempted solo, or without sufficient preparation.
Part One
Warp-in location contains approximately 7 Battleships, 4 Cruisers and 4 Frigates, and possibly a Shadow Serpentis battleship.
The Acceleration gate leads to a second area, where there are no enemies. If nothing happens, then your quest is at an end, however, you may be lucky.
Upon a succesful escalation
Part Two
The bookmark leads you to an area populated with 10 BS, 6 HAC, 2 Destroyers, 3 Guardian Frigs, 2 Stasis towers and 6 Tower Sentries, plus a possible Shadow Serpentis battleship.
Upon killing the Shadow battleship, you may recieve another escalation.
Part Three
Initial spawn: 1 Guardian frig, 3 HAC, 3 BC, 8 BS, 1 Shadow Serpentis BS, 2 Siege Blaster sentries, 2 Stasis towers and 1 Serpentis Defense Sentinel.
The Serpentis Defense Sentinel fires Thermal Citadel Torpedoes, however they only do 7200 raw damage. Attacking the Defense Sentinel may cause a large number of Battleships and frigates to spawn.
Destroying the Shadow battleship may give the final escalation.
Part Four
The Bookmark leads to a Serpentis Privateer Stronghold, with no spawn on entry.
Aggressing it will cause a large spawn consisting of 2 Stasis towers, 2 Siege Blaster batteries, 9 Guardian Frigs, 13 HAC, 7 BC and 27 BS.
After destroying the first wave, continue shooting the station. At 75%-50% shields you will get another spawn(s), consisting of 13 Guardian Frigs, 6 HAC, 8 BC and 26 or so BS
When the station reaches 25% third spawn of 3 Destroyers, 4 HAC and 7 BS appears (May be triggered with the second spawn)
Completely depleting the station's shields will cuase the final spawn consisting of 8 Spider Drone II, 8 Heysus's Privateer (Renamed Guardian Frigates), and Privateer Admiral Heysus Sarparti.