Difference between revisions of "Angel Den"
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m (Protected "Angel Den" [edit=sysop:move=sysop]) |
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;'''Initial Spawn''' | ;'''Initial Spawn''' | ||
:4 x Gistii Ambusher (<span style="color: #3DB7CC;">Frigate</span>) | :4 x Gistii Ambusher (<span style="color: #3DB7CC;">Frigate</span>) | ||
− | :2 x Gistii Ruffian (<span style="color: #3DB7CC;">Frigate</span>) (<span style="color: red;">1</span>) | + | :2 x Gistii Ruffian (<span style="color: #3DB7CC;">Frigate</span>) (<span style="color: red;">Trigger 1</span>) |
:4 x Gistior Seizer (<span style="color: #3DB7CC;">Destroyer</span>) | :4 x Gistior Seizer (<span style="color: #3DB7CC;">Destroyer</span>) | ||
− | :2 x Angel Light Missile Battery (<span style="color: red;">2, 3</span>) | + | :2 x Angel Light Missile Battery (<span style="color: red;">Trigger 2, 3</span>) |
;'''Trigger 1's Spawn''' | ;'''Trigger 1's Spawn''' | ||
Line 27: | Line 27: | ||
;'''Trigger 2's Spawn''' | ;'''Trigger 2's Spawn''' | ||
:The first initial Angel Light Missile Battery destroyed will spawn: | :The first initial Angel Light Missile Battery destroyed will spawn: | ||
− | :1 x Angel Light Missile Battery (<span style="color: red;">4</span>) | + | :1 x replacement Angel Light Missile Battery (<span style="color: red;">Trigger 4</span>) |
;'''Trigger 3's Spawn''' | ;'''Trigger 3's Spawn''' | ||
:The second initial Angel Light Missile Battery destroyed will spawn: | :The second initial Angel Light Missile Battery destroyed will spawn: | ||
:3 x Gistii Ambusher (<span style="color: #3DB7CC;">Frigate</span>) | :3 x Gistii Ambusher (<span style="color: #3DB7CC;">Frigate</span>) | ||
− | :2 x Gistior Trasher (<span style="color: #3DB7CC;">Destroyer</span>) (<span style="color: red;">5</span>) | + | :2 x Gistior Trasher (<span style="color: #3DB7CC;">Destroyer</span>) (<span style="color: red;">Trigger 5</span>) |
;'''Trigger 4's Spawn''' | ;'''Trigger 4's Spawn''' | ||
− | :Destroying the | + | :Destroying the replacement Angel Light Missile Battery spawns: |
− | :1 x Angel Light Missile Battery | + | :1 x 2nd replacement Angel Light Missile Battery |
;'''Trigger 5's Spawn''' | ;'''Trigger 5's Spawn''' | ||
− | : | + | :Destruction of all Gistior Trasher in Trigger 3's Spawn will spawn: |
:4 x Gistii Nomad (<span style="color: #3DB7CC;">Frigate</span>) | :4 x Gistii Nomad (<span style="color: #3DB7CC;">Frigate</span>) | ||
Revision as of 01:15, 9 November 2011
Angel Den is a Class 4 Level 1 Cosmic Anomaly occupied by the Angel Cartel Pirate Faction. It is commonly found in both high and low security systems. The anomaly site itself is a small open area of space (no Acceleration gate) containing a few Asteroids. It has multiple spawns with each spawn triggered by the destruction of a specific entity. These trigger entities are indicated by red number next to spawns. You can find the corresponding spawn triggered below. The names and amount of ships listed may vary slightly. All NPC ship spawns will be Frigate and Destroyer class only.
- Initial Spawn
- 4 x Gistii Ambusher (Frigate)
- 2 x Gistii Ruffian (Frigate) (Trigger 1)
- 4 x Gistior Seizer (Destroyer)
- 2 x Angel Light Missile Battery (Trigger 2, 3)
- Trigger 1's Spawn
- Destruction of all initial Gistii Ruffian's will spawn:
- 3 x Gistii Hijacker (Frigate)
- Trigger 2's Spawn
- The first initial Angel Light Missile Battery destroyed will spawn:
- 1 x replacement Angel Light Missile Battery (Trigger 4)
- Trigger 3's Spawn
- The second initial Angel Light Missile Battery destroyed will spawn:
- 3 x Gistii Ambusher (Frigate)
- 2 x Gistior Trasher (Destroyer) (Trigger 5)
- Trigger 4's Spawn
- Destroying the replacement Angel Light Missile Battery spawns:
- 1 x 2nd replacement Angel Light Missile Battery
- Trigger 5's Spawn
- Destruction of all Gistior Trasher in Trigger 3's Spawn will spawn:
- 4 x Gistii Nomad (Frigate)
- Asteroids
- 30x Veldspar
Bonus
A Domination Commander NPC may appear as the final spawn of this Cosmic Anomaly. This anomaly may escalate into an expedition.